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Old 08-10-2005, 01:23 AM   #11
laiocfar
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Civilization, the civ of Sid Meyers was a board game??? :blink:
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Old 08-10-2005, 01:26 AM   #12
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HERE
I bought it a loooong time ago.
It can get huge if you play a long game, and games can last reeeaaaal long.
It's almost as addictive as the PC one if you have another person.
It's awesome.
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Old 08-10-2005, 02:47 AM   #13
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360 Pacific was waaay in advance of their time for strategic wargames. They had all sorts of options that are common today, but just weren't in the games, at the time. I spoke to one of their designers a number of years ago, and he told me that the guy who led the company was a visionary, but horrible with finances. As a result, the company folded, and never even found someone to buy up its assets.

I still have a few of those games in their original boxes, with all the beautiful, full-color maps.
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Old 08-10-2005, 06:28 AM   #14
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Quote:
Originally posted by laiocfar@Oct 8 2005, 03:23 AM
Civilization, the civ of Sid Meyers was a board game??? :blink:
From what I understand, it's not the same game... Sid Meier played the original Civilization and made his game. We do have the Computerized Board Game on out site though.
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Old 08-10-2005, 06:01 PM   #15
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Quote:
From what I understand, it's not the same game... Sid Meier played the original Civilization and made his game. We do have the Computerized Board Game on out site though.
Itīs Avanced Civilization?
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Old 08-10-2005, 06:04 PM   #16
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Erm no.
There's a board game you can go out to some toys store and buy.
It's humungous and it has a huge amount of different techs and etc. you can research.

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Old 09-10-2005, 12:40 PM   #17
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encircle them or try to destroy enemies HQ and got them cutted off

I always try to seperate enemy's HQ from enemy's troops. If you destroy the HQ a new one apperas. If you seperate the units from HQ, the units don't get supplyes and you eliminate lots of units from the map without engagement (just artillery fire).

I don't think the artillery is very underrated, because I can destroy a goot proportion of an infantry unit in a turn. Bou unrealistically it can whipe out a whole stachs of field artillery, armor (even elite), flak. A recon armor is stronger then heavy tank in this game.

I played this (and Word at War series) game a lot but I always had a feeling that I'm using armour unis he wrong way.

I can upload WaW (3 games) if abandonia haven't got them yet.
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Old 09-10-2005, 06:08 PM   #18
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If you destroy an HQ, you can capture some supplies from the reservr and sometimes it didnīt reappears or it take many turns. Anyway, the main goal are the supplies lines. And armor isnīt very special in this game.

About uploads contact Kosta or Sebastianos.
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Old 09-10-2005, 07:11 PM   #19
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Quote:
Originally posted by DSmidgy@Oct 9 2005, 02:40 PM
I can upload WaW (3 games) if abandonia haven't got them yet.
Thank you for the offer, but WaW games are from Avallon Hill, so they are ESA protected. This means we will probably not host them, but I do think you should send KOSTA a personal message.
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Old 02-11-2005, 04:13 AM   #20
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From an old wargamer...This game was (and still is) revolutionary. There are very few like it. No, it's not a remake of a board game. No, it's not a tactical game or a "first person 'shoot 'em up" game.

This is a thinking man's game. It plays more like chess...move, and countermove.

It resembles many of the great board games that were popular in the late 1980's and early 1990's but doesn't have a 50 page rule book.

If you want action hero type games and patoon or tactical games (like Close Combat, etc.) don't get this.

However, if you want historical insite and understanding on an operational (division and regimental level) as well as a very good time with a friend in head to head play or even solitare ...this is the 'bear and pretzles' game system for you. k:
                       
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