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Old 13-02-2008, 11:19 AM   #1
Lulu_Jane
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Default Gabriel Knight(1) Compatibility Problem

Hi,

I'm trying to run Gabriel Knight Sins of The Fathers.

In dosbox the speed of the text is too fast to read, even with the cycles put down incredibly low. That just results in the animation grinding to a halt, but the text speed remains the same.

The game is pretty much unplayable in vdmsound - the screen is mangled, and it is very, very, slow.

I've also trying running it under the windows95 compatibility mode, but the game doesn't even load.

Any suggestions would be gratefully appreciated

EDIT: Problem solved, I edited the configuration file. Mods feel free to delete this if you like
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Old 13-02-2008, 08:37 PM   #2
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Quote:
Originally Posted by Lulu_Jane View Post
EDIT: Problem solved, I edited the configuration file.
Could you perhaps tell us how you edited the config files? I remember having the same problem when trying the CD a while ago, but I forgot how to solve it. A solution in this thread would be nice if someone searches the archive later on.
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Old 13-02-2008, 08:58 PM   #3
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Originally Posted by Lulu_Jane View Post
Hi,
I'm trying to run Gabriel Knight Sins of The Fathers.
For anyone else trying to run the game - this website gives patches, so it will run in Win XP.
http://vogons.zetafleet.com/gkpatches/

:amused:
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Old 14-02-2008, 02:45 AM   #4
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Blackboard, add the following to the resource.cfg file -

audio = .\;.\sfx;.\patches;.\aud
sync = .\aud
movieDir = .\seq
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Old 14-02-2008, 06:39 AM   #5
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Quote:
Originally Posted by Lulu_Jane View Post
[...]
audio = .\;.\sfx;.\patches;.\aud
sync = .\aud
movieDir = .\seq
Using Linux...?
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Old 16-02-2008, 06:38 AM   #6
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[ignorance]I just copied it and pasted it directly from the website that had the solution[/ignorance]
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Old 19-02-2008, 05:51 AM   #7
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Please forgive the double post but this is a new problem

The game runs perfectly with the solution already described above. however, there is an in game bug (apparently notorious,) and it's a fatal error -

Fatal
Error loading resource 228.snd:__\restype.cpp(54)
Script 64989/$ed

It occurs at the begining of day 7 (directly after the end of day 6 cutscene.) I searched around and saw that most people suggested skipping the cutscene. This doesn't stop the bug happening though.

Any suggestions for a solution or where to find a saved game after the bug occurs would be very much appreciated. It took me so long to play this game I'll be damned if I can't finish it
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Last edited by Lulu_Jane; 19-02-2008 at 05:52 AM. Reason: because I was in the mood for it
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