Go Back   Forums > Community Chatterbox > Gaming Zone
Memberlist Forum Rules Search Today's Posts Mark Forums Read
Search Forums:
Click here to use Advanced Search

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-11-2010, 09:16 PM   #11
Nyerguds
Game freak
 
Nyerguds's Avatar

 
Join Date: Mar 2005
Location: Buggenhout, Belgium
Posts: 122
Default

Quote:
Originally Posted by MrFlibble View Post
Wow, cool Was this demo CD part of that Westwood 10 years anniversary edition box you've got? Oh, and by the way, remember some time ago I kept asking about the "anniversary edition" of C&C that had Dune II as a bonus? Wasn't it perchance included as well?
Nope, I bought the demo separately. Had nothing to do with that pack.

Quote:
Originally Posted by MrFlibble View Post
They're already there And you will be laughing, but they're actually among those things that motivated me to start this thread in the first place
Ah, ow, I completely missed the fact you separated that first post in demos / special releases / console ports/ etc.

[edit]

Oh, another thing that might count... the Battle.net (Win95) edition of Warcraft II adds a food counter next to the other resources. The original DOS version doesn't have this. Or is this the opposite of what you're trying to list in this thread?

[edit]

Huh, the C&C alpha/beta isn't mentioned?
http://nyerguds.arsaneus-design.com/...ive/beta1.html
http://nyerguds.arsaneus-design.com/...ive/beta2.html
Command & Conquer's original interface was tabbed, showing 4 buttons, though the last one is just the credits, and obviously not a button. The others are "Tactical", "Options", and "Database". "Tactical" was just the gameplay screen, "Options" was obviously the options menu, and "Database" was most likely meant for an "ingame manual" - a units and structures database to consult ingame, just like Dune II's Mentat function. It never made it to the final game though.

Other differences in this version, besides some units and structures that haven't found their final side, are the double team colours on the Nod buildings (combining grey and red), generally more team colour area on all stuff in the game, side logos on the construction yard buildings, a kind of road tile before each building rather than the entire concrete 'bib' they get in the final game, and green sludge inside the power plant cooling towers.

Last edited by Nyerguds; 08-11-2010 at 09:47 PM.
Nyerguds is offline                         Send a private message to Nyerguds
Reply With Quote
 


Similar Threads
Thread Thread Starter Forum Replies Last Post
kittybrod - Shareware Versions: Wolfenstein 3d and Doom 1 kittybrod Offers 4 06-06-2009 07:07 PM
Demos LotharGR Old Suggestions 12 10-04-2008 10:54 AM
Settlers 2 With No Com Ports markus Troubleshooting 3 29-08-2006 03:24 AM
Demos Yamcha Old Suggestions 62 20-11-2004 03:24 PM

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 12:57 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.