15-09-2009, 03:57 AM | #1 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
The end of the file corner
I play a game which greatly restrict avatar dimentions but not the size. So much that the biggest image you can have as an avatar is a 90x30 pixels image.
With this in mind, I have found an image I would have liked to use as an avatar... But the image is so big that I would have lost a lot of the definition and the quality of the image by shrinking it. So I decided to try my hand at animation instead. I resized/resampled the image with Irfanview and then I have cut the image at the right dimention. Then I animated them all with The Gimp 2.6 Here goes: This is pretty much my first animation, so it's obviously not the best quality. And I had a lot of trouble with the tools I used, since they are also obviously not specialized for this kind of work. The Gimp gave me the most trouble... I just can't understand how someone can even manage to work with this troublesome and unintuitive program... What do you guys think? |
||
|
|
15-09-2009, 05:35 PM | #2 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
|
it's not so bad i think
can you give me the full size version? maybe i can size optimize it for you
__________________
|
||
|
|
15-09-2009, 06:45 PM | #3 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
EoF: My trick for making animations in GIMP is to first save each frame as a separate file. Open the first frame, then open the rest as layers.
At this point it's best to save the animation as an XCF file if you need to go back and tweak something. Convert image to indexed color mode, and run Filters -> Animation -> Optimize for GIF. Now the only thing to do is adjust the timings between each frame - which is done in the Layers window. |
||
|
|
15-09-2009, 06:56 PM | #4 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
Fifth: this is exactly what I've done, except that I went straight into saving into .gif instead of fiddling with another file type. I guess Gimp did that automatically, and it give out a good result.
The only problem is changing the frames delay and/or timing... I really have no idea what that option is. I did look everywhere... Russ: size as in what? Dimention or file size? If I manage to find out how to increase the MS time between each frame then I won't have to repeat the last image 50 times, which should reduce the size significantly (probably by around 200k bytes). |
||
|
|
15-09-2009, 08:01 PM | #5 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
|
Quote:
Quote:
|
||
|
|
15-09-2009, 08:08 PM | #6 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
|
as in file size
__________________
|
||
|
|
16-09-2009, 01:49 AM | #7 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
Thanks for the tip guys. Here is the end result:
From 240kb to 79kb! |
||
|
|
07-12-2009, 09:44 PM | #8 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
|
||
|
|
08-12-2009, 12:09 AM | #9 | ||
Join Date: Oct 2005
Location: Capital Federal, Argentina
Posts: 582
|
I didn't knew you were a RPGer, too! Good to know
So, when will we get a true RPG going with abandonia members? Also, I loved that post-editing to show the bridge and the river! I know it's a simple thing, but that added a lot of flavor to that map |
||
|
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
TheChosen's corner of empty promises | TheChosen | Music, Art, Movies | 49 | 23-04-2012 01:03 PM |
Spoonman's Art Corner | Spoonman | Music, Art, Movies | 122 | 15-01-2009 09:35 PM |
Bin But No Cue File? | Guest_matt | Troubleshooting | 8 | 09-08-2005 08:05 PM |
Spoonman's Music Corner | Spoonman | Music, Art, Movies | 3 | 25-06-2005 05:18 PM |
Game Modding/Hacking Corner | The Fifth Horseman | Old Suggestions | 15 | 28-04-2005 02:27 PM |
|
|
||
  |