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Old 09-02-2007, 06:49 AM   #11
The Fifth Horseman
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Has anyone in here heard about "Operacja Glemp"?
Similarily tasteless.
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Old 09-02-2007, 08:46 AM   #12
TheChosen
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Now that I got over it, Im actually thinking about playing & reviewing Columbine High School Massacre RPG. Maybe its nots so bad after all...

@Horsemen: I googled, but all the pages werent english. However, some pictures showed stuff like violence, religion and porn. Tell us more.
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Old 09-02-2007, 09:13 AM   #13
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Well, a decade back the clergy used to be very effulential on the media here in Poland - leading to many people simply moving away from the church because of that. And of course there are those who expressed their opinion in a "different" manner.

"Operacja Glemp" was a very overdrawn caricature, where the country is more-or-less ran by the "black mafia" of the clergy. The game itself involves killing several once-prominent religious and political personna, and many very venomous references to various affairs of the church, like a list of prices one has to be given absolution, ranging from $5 for "small" to $20 for "mortal" sins, priests with sexual urges (also "that other kind"), and numerous other things like that.

To understand all of the references, one has to be from Poland, really.


Some people took that anti-clerical hatred even further, producing the game known as "Inkwizycja". Space Invaders clone with enemies replaced by priests speaks pretty much for itself.
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Old 09-02-2007, 12:12 PM   #14
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We had some time ago on Duke Nkem 3D engine "Raz?efurjenje v Deželi Kranjski". "Dežela kranjska" is slovenia and people you have to kill are from other yugoslavian republics which are called "?efur". hmm the game was quite a success, and not so controversial. because it wasn't enough to be from one of ex- Yugoslavia republic to be branded with that. the word was branding people who wore trianing suites all the time and tennis shoes and refused to talk Slovenian, but rather some strange language (wans't their own because they dont' even know how to peak that one). and often these people are in some criminal activity. so i would say game is moderatelly controversial. but i heard graphics were excelent and levels really resembled Slovenian towns. hm....

another one was a flash game called Fojbe (foibe). "Foiba" is a carst pit or abbys where they dumped the bodies after WW2 from traitors and faschists (Italians). Some in italy were talking about large numbers of Italian soldiers were dumped. this was later proven not to be true. partly it remains shourded in mistery.

the game was controversial because you were supposed to stack the falling bodies of traitors in these pits (looked like tetris). and the game could be found in one liberal magazine site. which made certain italian politicians to strongly protest. but this made it even worse.thig got out and even more people came to play and tried to beat the hi-score.
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Old 24-02-2007, 09:49 PM   #15
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<div class='quotetop'>QUOTE(TheChosen @ Feb 7 2007, 05:27 AM) [snapback]278345[/snapback]</div>
Quote:
All of these games are sick. Okay, I know, GTA is sick too, but these games are meant to be sick and evil.
[/b]
Speaking of sick and evil, have you played Chiller? It's not repulsive in a "based on actual events" sort of way, it's just sick because... well... it's a light gun game where you shoot defenseless humans chained to walls.

For points.

Chiller's my favorite in the "obscure, weird, disgusting" games genre. Especially since some of the levels are downright comical--see the Scooby Doo hallway chase scene, with ghosts, goblins and neigh-zero gore.

Chiller @ Wikipedia = General info.

Chiller @ Ironic Consumer = Full review w/ screenshots.

It's really amazing that this sort of game was released in arcades, in the 80s. I don't know about you guys, but I never saw anything like this at my local Round Table Pizza. And even if I had, my mom might no t have given me a quarter.
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Old 10-03-2007, 05:18 PM   #16
ado
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O_O i didn't hear about ANY of these games; and i thought harvester was sick, oh well...
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Old 10-03-2007, 05:46 PM   #17
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But wait! it gets worse!

A year or 8 ago someone had too much free time on his hands and decided to make a doom mod in which you had to kill black people. (all the sprites were replaced and the decorations went wolfenstein all over again) Even the sound was abused, resulting in thé most race-defying game of that time. This isn't about fun anymore. it's just because some sick bastard tries to make a statement using games.

As to reply to JJXB (see post) Postal 2 wasn't made to enforce these actions at all. i didn't think it was Ultra bad. the way i saw it you were just some guy who went postal and yes you could do some horrible things to your foes but it doens't mean you should do so all the time.

Basically, the Super violent games are made to prevent you from doing so in real life. (<- my guess) Yeah sure they are violent and bloody and such but this doesn't mean that you should do so all the time. the possibility to do so is there... you make the choice.

I hereby rest my case.
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Old 10-03-2007, 05:58 PM   #18
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<div class='quotetop'>QUOTE(Hadiel @ Mar 10 2007, 07:46 PM) [snapback]282810[/snapback]</div>
Quote:
But wait! it gets worse!

A year or 8 ago someone had too much free time on his hands and decided to make a doom mod in which you had to kill black people. (all the sprites were replaced and the decorations went wolfenstein all over again) Even the sound was abused, resulting in thé most race-defying game of that time. This isn't about fun anymore. it's just because some sick bastard tries to make a statement using games.

[/b]
i second that. anyway, i doubt such games are even a tiny bit fun; i don't think the shock value really is worth anything in such cases.

Quote:
Basically, the Super violent games are made to prevent you from doing so in real life. (<- my guess) Yeah sure they are violent and bloody and such but this doesn't mean that you should do so all the time. the possibility to do so is there... you make the choice.

I hereby rest my case.
[/b]
well, violence may be used for 'artistic purposes' as well, even though putting it this way sounds absurd to say the least, i guess. but take silent hill for example; it's violent, often even disgusting; and undeniably disturbing. but (at least for me) that was part of the visual uniqueness and appeal of that game; however i don't think this was really on topic from me, as the games discussed in the first post and beyond that were 'sick' in a different sense.
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Old 10-03-2007, 06:27 PM   #19
Hadiel
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True, but as you (almost) said yourself, there's a large difference between silent hill and postal 2.

Silent hill for example is meant to be disturbing. it's a horror-genre game as opposed to postal 2 (which comes a lot closer to real life. although i doubt i would be able to get a napalm launcher across the street good thing too !)

There is a line you just don't cross when making violent games. horror-like games Should contain mucho violence. this because it contributes to an already gruesome atmosphere.
Real-life-setting games (the sims for example) should avoid violence and Especially forms of "sick violence" (eg. racial issues, rape, child molestation etc.) the before mentioned things are just not contributing anything at all to the gaming experience.
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Old 11-03-2007, 02:31 AM   #20
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yep, that puts it the right way. thanks.
the 'sick violence' as you say, especially stuff like rape etc. are the things that come off as pretty cheap to me, if you ask me. true, it doesn't even add much to the game experience. i thought of the famous 'rape scene' in phantasmagoria which was meant to be shocking perhaps, but it didn't even need to be in the script, i'd say. i enjoyed that game though all the same.
i haven't played postal 2 though..

i'd end that here to prevent getting off the topic though
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