31-08-2005, 04:58 AM | #1 | ||
Join Date: Feb 2005
Location: Travis Air Force Base, United States
Posts: 112
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Sup guys. I am currently making a tactical-RPG, using QBasic. It will have limited graphics and sprites, a top down view, and tactical combat. Here is a list of features I intend to impliment:
- Combat will have obstacles and range will affect accuracy. - Skill system based off of D&D, ie Rank based. - Complicated health system: Hit locations, fatigue, vitality, etc. - Complicated armor and damage system. Armor will have different values for different damage types, such as Melee damage, Subdual damage, chemical damage, etc. - When not fighting, you will walk around on a map, movie from one screen to the next. More to come soon. I just started this not too long ago, so it won't be done for awhile. Plus, I've got school, so... Anyways, anyone interested in testing when I get something worthwhile done? PS: How do I take screen shots, so I can post? |
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