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Old 24-01-2005, 04:24 AM   #11
taikara
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1) Sierra

2) C++, Java, Basic, Perl blah blah - dabbling w/ various since I was 6.

3) There are restrictions? 3D-ish. I don't want to deal with 3D engines.

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Old 24-01-2005, 04:40 AM   #12
Kon-Tiki
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C++, Java... you won't have any problem with the syntax of AGI and SCI. Those two're the old Sierra style. The graphics have some limitations and require special tools (for AGI, it's less than a Mb big, but is for Dos or .NET... and personally, I find that .NET one unpracticle). The one for SCI is integrated in the Studio. This leaves the 3D-ish out though. Last question then...
Leisure Suit Larry 1 style or Leisure Suit Larry 3 style?
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Old 24-01-2005, 05:42 AM   #13
taikara
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More like LSL3, the bigger bit color scheme would allow for better aesthetics.
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Old 24-01-2005, 06:10 AM   #14
Kon-Tiki
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Go for SCI Studio then.
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Old 24-01-2005, 10:10 AM   #15
taikara
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Thank you for helping me narrow it down, Kon-Tiki.

You're extremely helpful, I appreciate it. k:

I'll check it out soon.
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Old 24-01-2005, 10:26 AM   #16
ShaiHulud
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Just saying, if this is a first attempt, id say go for DarkBASIC Classic, that is an extremely good proggramming interpreter, you can make 3d or 2d strategy, rpg, action, fps, and any other kind of game. If you think you have mastered that and need an extra "boost", then get DarkBASIC Proffesional, if you think BASIC, is a little underneath you, go for DarkBASIC SDK (C/C++), the website isDarkBasic.com
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Old 24-01-2005, 04:31 PM   #17
Kon-Tiki
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@Tai You're welcome
@Shai Isn't DarkBasic to be paid for?
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Old 24-01-2005, 04:41 PM   #18
quatroking
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Download RPGmaker Xp, you know that i make ATG with it, but you can make advanture games too!

Simply don't set monsters in your game!

With RPGmaker can you make interactive games too,(in rpg) i have make with RPG2003 the game:
Legend Of Zelda: Link is crazy

its a interactive kill game. (thats why link is crazy)

I'am in making of a pokemon clone too.
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Old 24-01-2005, 05:06 PM   #19
mouse31e
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Quote:
Originally posted by Kon-Tiki@Jan 24 2005, 04:31 PM
@Tai You're welcome
@Shai Isn't DarkBasic to be paid for?
Yes, you would need to purchase DarkBasic but you can take a 30 day(60 use) free trial.

Then DarkBasic Lite is ?9.99/€13.99/$14.99 which is fully functional but won't create EXE's and has some limits on what it will support. You can upgrade that to DarkBasic Pro for another ?22.99/€31.99/$34.99.

Or you can buy DarkBasic Pro straight away for ?27.99/€38.99/$49.99 which is a much better deal.

I learnt to program in Basic and never really got the hang of anything else. I've just downloaded the trial today and I think this is probably the program for me. I am going to play around with the trial for a month and if I'm happy with it I can see myself purchasing the pro version of it.
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Old 24-01-2005, 05:11 PM   #20
Kon-Tiki
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Hmm... 39 euro's not that much for a program. Still much for somebody as cheap as me, but if you can sell your games, it'll return the investment in no time (at least, if your games're good). That BlitzBasic of $80 on the other hand... 's waaay more of an investment. Anybody know if it's worth it, too, or that it's best to go with the 39 euros for DarkBasic?
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