01-09-2005, 02:54 PM | #21 | ||
Join Date: Mar 2005
Location: Shella, Kenya
Posts: 417
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Website has been updated with the new version of the game and source (1.5.1.3) - (i will be uploading the Linux source soon).
http://www32.websamba.com/3256353/ k: |
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01-09-2005, 05:25 PM | #22 | ||
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Quote:
Why don't you simply write the "uni-source" in ISO/C++?
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01-09-2005, 05:59 PM | #23 | ||
Join Date: Jun 2004
Location: Jan Mayen, Svalbard and Jan Mayen
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you are using the wrong / \ in the pathnames. that's why I get a file not found
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01-09-2005, 06:05 PM | #24 | ||
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Location: Shella, Kenya
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@ Data
I have fixed that, i will upload the new source to my website @ NrmMyth What ? |
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01-09-2005, 06:45 PM | #25 | ||
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Quote:
Just write in standard C++.
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01-09-2005, 06:46 PM | #26 | ||
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I actually meant:
the link http://www32.websamba.com/3256353/files�...up-(source).zip That last \ should be an / and maybe just zip the source. That is more common for source archives
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02-09-2005, 08:08 PM | #27 | ||
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Location: Shella, Kenya
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Well going on Holiday now so there won't be any updates for a week or two, although fell free to mess around the the source. k:
See you all soon. |
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03-09-2005, 03:08 AM | #28 | ||
Join Date: Jun 2005
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Posts: 690
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I remembered having alot of scripting/compiling problems in NWN when making my own modules
Last time I saw ISO C++ it wasn't in any source doc, how can you expect him to know that? |
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03-09-2005, 12:09 PM | #29 | ||
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Quote:
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10-09-2005, 12:18 PM | #30 | ||
Join Date: Mar 2005
Location: Shella, Kenya
Posts: 417
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As far as i got with that 3D game was a 800X600 window with some text LOL
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