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Old 26-03-2005, 01:23 AM   #31
Jim6
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Read the books thread!

http://www.abandonia.com/forum/index.php?showtopic=4010

btw - that sounds like quite a poor book to get started on; go for the 21 day ebook. Aside from that, there's only one way to learn: Do!

Try some from the "Exams" thread when you feel up to it.
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Old 26-03-2005, 01:25 AM   #32
Kon-Tiki
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Lamothe? Care to give me a legal copy? As for Sam's Teach Yourself Game Programming in 21 days... got the one in 24 hours, and it's fairly advanced. It skims over Win32API programming too quickly to fully understand the rest of the lessons. Those Sam's books're good though, and I suggest getting one of those, that say: "Sam's Teach Yourself C/C++ Programming In <time period>" first.
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Old 26-03-2005, 03:29 AM   #33
Evad
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Just to sum up what I learned here, if you find that your first program flashes on and off the screen before you can read it:

//Hello world program with pause feature.

#include <conio.h> //include to use "getch();"

#include <iostream> //Basic input output stream.

main() {

printf ("Hello world!"); //display words on screen.

getch (); //pause command included in conio.h.

return 0; }
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Old 26-03-2005, 09:42 AM   #34
NrmMyth
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Quote:
Originally posted by Evad@Mar 26 2005, 02:07 AM
Hey its good to be here. Thanx NrmMyth, and thanks Kon-tiki.
BTW, I picked up a book on programming. It's by a guy called Andre Lamothe,
called "Tricks of the Windows Game Programming Gurus." The only thing is it's a little advanced for me. In this book the author suggests a book called "Sams teach yourself game programming in 21 days." Anyone ever read this one? is it good?
I have "not legal" (doesn't mean it's illegal) "Sams teach yourself game programming in 21 days" e-book. Never read it couse I hate to read from monitor (call me old fashioned). :bleh:
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