05-01-2011, 03:41 PM | #11 | ||
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Great Wyrm vs. Hammerhands, my favourite combination. |
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05-01-2011, 03:43 PM | #12 | ||
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Great Wyrm vs. Hammerhands, my favourite combination. |
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05-01-2011, 05:04 PM | #13 | ||
Join Date: Sep 2009
Location: Kladno, Czech Republic
Posts: 41
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Properly built, small guns character is definitely best. 10 luck (I think 7 or 8 at start and buff it up with various stuff), Sniper perk, 10 agi (again, buffed up later), Bonus Rate of Fire perk, and maybe some Action Boy perks. It gives you extremely high rate of fire, every hit even with burst is critical equals massive damage...use P90 for very fast kills and Gauss Rifle for sniping...and everyone can just bow down and die.
Since small guns are available from start and are possible to buff to 90 or 100% purely with books, you'll become killing machine very quickly while still retaining enough points to specialize in other stuff too. Last edited by Sarin; 05-01-2011 at 05:06 PM. Reason: Added some stuff |
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05-01-2011, 09:32 PM | #14 | ||
Join Date: Jan 2005
Location: Wilmington, United States
Posts: 2,660
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Also I already said that the level 24 perks that are in Fallout 1 as well as Fallout 2 are level 18 perks in Fallout 1. You aren't going to reach 24, there isn't enough net experience unless you go around slaughtering everything after finishing quests.
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Youtube Channel - http://youtube.com/user/BloodPigggy My Site - http://sites.google.com/site/eyenixon |
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06-01-2011, 09:29 AM | #15 | ||
Join Date: Jan 2006
Location: Little big small world
Posts: 1,906
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Why are you guys arguing about how one should play Fallout anyway? Just play everyone the way you like it and all are happy. This endless discussion is so pointless. |
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06-01-2011, 09:40 AM | #16 | ||
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,706
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2) When you have low luck, you'll miss on a hugh percentage. I wouldn't call that negligable. 3) It is POSSIBLE, to reach level 24 in F1, and much higher in F2. You should do all quests next time. You and others being lazy doesn't mean it is not there. I every time reach level 24 in F1 (I think there is an exp limit on that), and level 99 in F2 (and for the first time, when I didn't abused the bug and din't know about all the hidden things I ended up level 26-28 without doing fighting random encounters). 4) As I said Per's guide might be correct on what he says, but he says not everything. |
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11-01-2011, 06:52 PM | #17 | ||
Join Date: Nov 2009
Location: ,
Posts: 18
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The best F2 character looks something like this:
ST 5 PE 8 EN 2 CH 6 IN 8 AG 10 LK 8 Gifted Fast shot Small guns Speech Lockpick The best gun is Gauss Pistol. With 12 AP (2xAction boy) you do six shots, all critical of course with Sniper and LK 10, knocking down or insta-killing 6 enemies per turn. Fighting lots of enemies such as in the enclave or military base is easy, you don't get shot at much as you keep knocking them all down. I made a Fast shot character specifically to use big guns and ended up using the Gauss Pistol with my non-tagged small guns skill because 6 single shots with that were just much more effective than 3 bursts with vindicator or anything. You can take a perk of Lifegiver if the low EN bothers you, 2 points of EN gives you 1 hp/lvl, lifegiver gives you 4 hp/lvl so you get that back quite fast. Quote:
My go-everywhere-do-everything playthrough of killap's latest RP ended up with lvl 32 I believe, with zero grinding random encounters for stuff. Sure I fought random encounters when they came but didn't walk around the wilderness to get guns to sell or anything. Sure the RP adds the EPA and a couple of quests here and there but I doubt that they account for 10 lvls worth of xp. Maybe in the first game you need to grind a bit to get slayer or sniper, or you get them so late in the game that you don't benefit from them for the majority of time playing the game. I disagree. It has pretty much everything. |
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11-01-2011, 10:58 PM | #18 | ||
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,706
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The "best" character looks like this:
ST 3+6 = 9 PE 8+2 = 10 EN 2+1 = 3 CH 7+3(-2) = 10 (8) IN 8+2 = 10 AG 8+2 = 10 LK 7+3 = 10 And 4 free point to spend between charisma and endurance depends on wether you want Mark II implants or not. Traits: Gifted, Small Frame Tags: Energy weapons, Speech, Unarmed, Lockpick (slight variatons can be done) Shooting down 4 enemy per round is more then enough, no need to swap weapons between close and sniping range. In enclave no fight is needed (except the boss). For Big Guns use Bozar (in F2). Using Vindicator is a mistake. Also with Big Guns learn to position yourself (to have more enemy in line). Also the adventage of Big Guns is, that even with lesser luck (for example) you'll kill for sure (because of the massive amount of bullets). The problem with Big Guns is, that nonhostile NPCs tend to walk into your line of fire. Last edited by twillight; 11-01-2011 at 11:16 PM. Reason: typo corrected |
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12-01-2011, 12:58 PM | #19 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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The "best" FO2 character should be able to defeat Horrigan, his soldiers and the turrets together without using healing chems if he wants, even if they get criticals on their first attack.
The "best" FO2" character doesn't get killed instantly by an armor bypassing critical with heavy weapons, he's not a wimpy low HP character who has to exploit save/reload when this happens. The "best" FO2 character can take the perks he needs without using the drug exploit to raise stats before levelling up. A character starting with 2 EN is a wimp who has to exploit the game mechanics to be able to take lifegiver to get decent HP. |
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12-01-2011, 01:52 PM | #20 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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