Go Back   Forums > Community Chatterbox > Forgotten Games Bureau > Abandonia Case Files
Memberlist Forum Rules Search Today's Posts Mark Forums Read
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 08-03-2016, 11:48 PM   #1
Bugamn
Abandonia nerd

 
Join Date: Jun 2009
Location: Rio de Janeiro, Brazil
Posts: 76
Default [megaten] Sorcerer's Cave

Hello, I have been trying to remember a game that I used to play and I thought I would ask for your help.

It was a Windows 3.1 game (might have been 95, but I'm fairly sure it was 3.1) about a party of adventurers going on a dungeon to kill a wizard. I remember that you had points to build your party and it could have many different team members, even a dog if I remember well. The kind of members have different characteristics, such as a loyalty to the party, and attributes.
During exploration a member of party could decide to give up and run away with part of the loot. Graphically the game was rather simple. The dungeon was a made of squares that were revealed as you walked, each square could have passages in up to four directions (up, down, left, right) and they might also have stairs symbols, for going up or down. Some events could cause cave-ins and close a path.
Combat was turn based, but I don't remember much of it. I feel you could negotiate with certain monster, I remember them being able to join your party. You would also need to worry about supplies that were spent with each step, but I don't remember those details clearly. I know it was a problem for my younger self.

I haven't tried searching for it on the web because I don't know which keywords would help in this case, but I'm sure that the game came in a cd with 400 games for windows.

Last edited by Mighty Midget; 24-08-2017 at 11:18 AM.
Bugamn is offline                         Send a private message to Bugamn
Reply With Quote
Old 09-03-2016, 02:34 AM   #2
Tom Henrik
10 GOSUB Abandonia
20 GOTO 10


 
Join Date: May 2004
Location: Orlando, United States
Posts: 4,787
Send a message via AIM to Tom Henrik Send a message via MSN to Tom Henrik
Default

The way you describe the graphics, it kinda sounds like it would be a Roguelike.

Like ADOM, for instance.


Or did it have actual graphics?
__________________
ViGERP AKA what I have been working on these last couple of years...
Tom Henrik is offline                         Send a private message to Tom Henrik
Reply With Quote
Old 09-03-2016, 02:43 AM   #3
Tom Henrik
10 GOSUB Abandonia
20 GOTO 10


 
Join Date: May 2004
Location: Orlando, United States
Posts: 4,787
Send a message via AIM to Tom Henrik Send a message via MSN to Tom Henrik
Default

However, if there was graphic in the game, I think it might be one of the Exile games.

Exile: Escape from the Pit
Exile II: Crystal Souls
Exile III: Ruined World
Blades of Exile
__________________
ViGERP AKA what I have been working on these last couple of years...
Tom Henrik is offline                         Send a private message to Tom Henrik
Reply With Quote
Old 09-03-2016, 03:10 AM   #4
Bugamn
Abandonia nerd

 
Join Date: Jun 2009
Location: Rio de Janeiro, Brazil
Posts: 76
Default

Sorry, I wasn't clear with graphics, it had graphics. Each class had a illustration. They weren't very good but they were functional. The map was made of tiles which were "brown with one or more openings". It's kinda hard to describe outside of drawing and I can't draw it right now. The tile that you occupied had some kind of stickman inside. It worked a bit like Dungeonquest you walk and open a tile that can lead to other tiles. It isn't any of the titles that you showed, sorry.

EDIT: The tiles looked like the ones in the bottom, but without details.

Last edited by Bugamn; 09-03-2016 at 03:19 AM.
Bugamn is offline                         Send a private message to Bugamn
Reply With Quote
Old 09-03-2016, 03:36 AM   #5
Tom Henrik
10 GOSUB Abandonia
20 GOTO 10


 
Join Date: May 2004
Location: Orlando, United States
Posts: 4,787
Send a message via AIM to Tom Henrik Send a message via MSN to Tom Henrik
Default

So, is the graphic more or less advanced than this?

__________________
ViGERP AKA what I have been working on these last couple of years...
Tom Henrik is offline                         Send a private message to Tom Henrik
Reply With Quote
Old 09-03-2016, 11:53 AM   #6
Smiling Spectre
10 GOSUB Abandonia
20 GOTO 10
 
Smiling Spectre's Avatar




 
Join Date: Mar 2009
Location: Cherkessk, Russian Federation
Posts: 1,690
Send a message via ICQ to Smiling Spectre Send a message via AIM to Smiling Spectre Send a message via MSN to Smiling Spectre
Default

Tsk. Actually, Castle of the Winds, Exile, Mordor, Nahlakh and Natuk was my only bets here. You are too fast for me, Tom!

Also, I got your description, Bugamn, but I cannot remember anything exactly like your game (even if Mordor is closest bet). What other features was here? 3D-view? Character windows? Inventory? Was monsters visible before fight, or it's strictly "enter room, have encounter" thing?
__________________

Last edited by Smiling Spectre; 09-03-2016 at 11:57 AM.
Smiling Spectre is offline                         Send a private message to Smiling Spectre
Reply With Quote
Old 10-03-2016, 12:02 AM   #7
Bugamn
Abandonia nerd

 
Join Date: Jun 2009
Location: Rio de Janeiro, Brazil
Posts: 76
Default

Not Castle of the Winds, I'm familiar with that one, it's a good game
The graphics were less advanced. I mean, same technological level, but simpler. The portraits were more detailed, but still 2D. They seemed hand-drawn, not high-quality.

The game I'm looking for doesn't really fit with those roguelikes. I am not sure whether monsters were visible on the map before an encounter. I feel that Dungeonquest is the closest comparison I can make right now with regards to movement. Fighting was through a separate screen in which you chose actions, but I can't remember much of it. I think there was an option to talk. I don't remember an inventory, but I think there was loot, and when someone deserted they could take part of the loot.
Bugamn is offline                         Send a private message to Bugamn
Reply With Quote
Old 03-05-2016, 08:30 AM   #8
Megaten
Abandonia nerd

 
Join Date: Jul 2010
Location: ,
Posts: 57
Default

You forgot the crucial detail...the "Tarot-like significance" of the encounters.

Kidding aside, this is Sorcerer's Cave:
https://web.archive.org/web/20130212...orcerers-Cave/

That's where I first heard about it, but I recommend a Google search - it started out as a board game, and there's been a number of physical and digital implementations over the years. Look like there's even one on Steam!
Megaten is offline                         Send a private message to Megaten
Reply With Quote
Old 04-05-2016, 02:49 AM   #9
Bugamn
Abandonia nerd

 
Join Date: Jun 2009
Location: Rio de Janeiro, Brazil
Posts: 76
Default

Thanks, that's exactly the game I was looking for!
Bugamn is offline                         Send a private message to Bugamn
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Dungeon Kingdom: rpg for Dungeon Master fans on Desktop/Mobiles mrglop Blah, blah, blah... 5 16-01-2016 01:49 PM
It was a isometric or top down medieval dungeon crawler type game M1911Colt Forgotten Games Bureau 8 04-08-2015 12:01 PM
Pirate Party gregor Blah, blah, blah... 14 14-01-2006 05:54 AM
Party Animals! Chuck the plant Music, Art, Movies 4 13-05-2005 11:42 AM

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 05:53 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.