Go Back   Forums > Community Chatterbox > Blah, blah, blah...
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 12-09-2007, 09:49 AM   #31
Tulac
Union Leader



 
Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
Default

No dying in sims is much worse than dying in FPS, cause you have to start all over again (if you play with one sim) and I doubt you save every 20 seconds like in FPS games. The same is when your city goes down in Simcity and etc.
__________________
[14-12, 16:08] TotalAnarchy: but the greatest crime porn has done is the fact that it's all fake and emotionless, that's why I prefer anime hentai frankly
Tulac is offline                         Send a private message to Tulac
Reply With Quote
Old 12-09-2007, 09:53 AM   #32
_r.u.s.s.
I'm not Russ
but an ex-alektorophobic
 
_r.u.s.s.'s Avatar


 
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
Default

of course its not a good thing when somebody dies in sims, but when you die in fps, game (relatively, cause you have save points) ends. but sims are about whole life cycle. its not that you only concentrate on life on one sim and when he dies, game over.
__________________
_r.u.s.s. is offline                         Send a private message to _r.u.s.s.
Reply With Quote
Old 12-09-2007, 10:12 AM   #33
Tulac
Union Leader



 
Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
Default

So what? In doom you can just start another different campaign or something just as you can start another family in sims.
__________________
[14-12, 16:08] TotalAnarchy: but the greatest crime porn has done is the fact that it's all fake and emotionless, that's why I prefer anime hentai frankly
Tulac is offline                         Send a private message to Tulac
Reply With Quote
Old 12-09-2007, 10:15 AM   #34
_r.u.s.s.
I'm not Russ
but an ex-alektorophobic
 
_r.u.s.s.'s Avatar


 
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
Default

its not "anothed different campagin" its exactly the same linear levels over and over, i mean, i thought that sims is about whole life cycle not only "growing one family and letting it die"
__________________
_r.u.s.s. is offline                         Send a private message to _r.u.s.s.
Reply With Quote
Old 12-09-2007, 10:30 AM   #35
Japo
Autonomous human
 
Japo's Avatar


 
Join Date: Mar 2006
Location: ,
Posts: 4,613
Default

This is pointless, the question was if it's necessary to die in games, not in what games it's more affordable besides that's wholly subjective. So, do you think The Sims is good as is, or should death be impossible? So that you would satisfy your sims' needs only for them to perform well at work and buy goodies, but if you don't they never die? That's the question.

Also I can't believe we're in an abandonware forum, there are other simulation games than The Sims, you know? :P There was no definitive death in Sim City but your city could become pretty much dead if you didn't look after it or disasters hit it. What if all your colonies are killed in Sim Ant?
__________________
Life starts every day anew. Prospects not so good...
Japo is offline                         Send a private message to Japo
Reply With Quote
Old 12-09-2007, 10:34 AM   #36
Playbahnosh
The Peacemaker
 
Playbahnosh's Avatar


 
Join Date: Apr 2005
Location: Veszprem, Hungary
Posts: 353
Send a message via MSN to Playbahnosh
Default

Sims IS about life cycle, but if you play like me, your first thing when you start a new sim (or family for that matter) your very first thing to do is bring down the console and hammer in "Aging OFF". Just because time wooshes by in Sims, and basicly 30 days in-game (1 sec RL ~ 2 min in-game) is just so very little to live out a normal life. There are (with now all the xp packs) just too much things you can explore and do in the game, and that little time is just not enough. So when you are playing that one sim for weeks (or God forbid months), and the little guy dies for some f*%$ed up reason, it's just so more of a loss than starting over "the same linear levels"...

And yes, there are many simulation games, but taking The Sims is an excellent example to (God knows why) compare it to other genres...
__________________
The Master of Light and Darkness

"Don't fight the bad things in life! Find the good one! They are everywhere! Don't spend your life fighting for goals you can never reach! Live for the moment!"


BEWARE: I'm using the forums as a personal blog!
Playbahnosh is offline                         Send a private message to Playbahnosh
Reply With Quote
Old 12-09-2007, 10:42 AM   #37
_r.u.s.s.
I'm not Russ
but an ex-alektorophobic
 
_r.u.s.s.'s Avatar


 
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
Default

what i actually wanted to say by sims (in first place), it was an example of a game for EoF, where nobody has to "lose" so somebody else can win
__________________
_r.u.s.s. is offline                         Send a private message to _r.u.s.s.
Reply With Quote
Old 12-09-2007, 10:44 AM   #38
Japo
Autonomous human
 
Japo's Avatar


 
Join Date: Mar 2006
Location: ,
Posts: 4,613
Default

<div class='quotetop'>QUOTE(Playbahnosh @ Sep 12 2007, 12:34 PM) [snapback]310404[/snapback]</div>
Quote:
Sims IS about life cycle, but if you play like me, your first thing when you start a new sim (or family for that matter) your very first thing to do is bring down the console and hammer in "Aging OFF". Just because time wooshes by in Sims, and basicly 30 days in-game (1 sec RL ~ 2 min in-game) is just so very little to live out a normal life. There are (with now all the xp packs) just too much things you can explore and do in the game, and that little time is just not enough. So when you are playing that one sim for weeks (or God forbid months), and the little guy dies for some f*%$ed up reason, it's just so more of a loss than starting over "the same linear levels"...[/b]
There's aging in The Sims 2 but not in The Sims and in both you can still die of many other causes... So even with aging turned off the question still remains valid.
__________________
Life starts every day anew. Prospects not so good...
Japo is offline                         Send a private message to Japo
Reply With Quote
Old 12-09-2007, 11:02 AM   #39
Playbahnosh
The Peacemaker
 
Playbahnosh's Avatar


 
Join Date: Apr 2005
Location: Veszprem, Hungary
Posts: 353
Send a message via MSN to Playbahnosh
Default

@Japofran

Well, to answer Da question, I think death in Sims is just as necessary as in FPSes. For the mere educational value, if you don't pay attention to your sim, there should be consequences, and death is by far the ultimate consequence. So yea, death is necessary in many game genres. There are some however, where death is irrelevant. Like adventure games, puzzle games or arcade-like games, where death is not a consequence, rather than a side-effect, if it's even implemented. These genres emphasize different types of 'fun', and not the death-challenge type. Adventure games often tell a story, what you can move forward by your actions or even change. So if death is not part of the game, it's irrelevant to be in there. The same goes for the other genres as well.
__________________
The Master of Light and Darkness

"Don't fight the bad things in life! Find the good one! They are everywhere! Don't spend your life fighting for goals you can never reach! Live for the moment!"


BEWARE: I'm using the forums as a personal blog!
Playbahnosh is offline                         Send a private message to Playbahnosh
Reply With Quote
Old 12-09-2007, 11:13 AM   #40
Japo
Autonomous human
 
Japo's Avatar


 
Join Date: Mar 2006
Location: ,
Posts: 4,613
Default

I agree of course that The Sims without death would be worse.

There are games where death is not necessary however and still it can be a nice addition. Take for example oldschool Sierra adventures like Space Quest, when you did the wrong thing you'd die in various gruesome ways. It might look annoying to some but it was a nice effort from the developers in an Easter egg fashion, compared to Lucas adventures where you'd get the same dumb "I don't think that will work" and you were as stuck as if you had died and had to restore the game.
__________________
Life starts every day anew. Prospects not so good...
Japo is offline                         Send a private message to Japo
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Battles in a distant Desert pandagopanda Approved Requests 1 08-08-2007 05:21 PM
Summer Games/winter Games sprite Troubleshooting 3 08-11-2005 11:00 PM
Summer Games/winter Games sprite Gaming Zone 1 06-11-2005 11:23 AM


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump
 


The current time is 05:26 PM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.