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Old 06-04-2009, 08:21 PM   #51
Panthro
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I would also mention that Arena required you to search for the right dungeons to get the staff of chaos, meaning a long trek (and lots of levelling up) to succeed.

In Daggerfall, well, you could get lost in the game world without even thinking about the main quest. You had a much slower pace of advancement also, in order to allow you time to level your character.

Mind you, both those games are older, when games were big, tough and ambitious.
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Old 07-04-2009, 03:36 PM   #52
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Well since I didn't complete any of the Bethesda games except for Fallout I wouldn't know . I quite liked the approach although I admit I was surprised by the sudden end of it.
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