30-08-2004, 05:47 PM | #31 | ||
Join Date: Oct 2003
Location: Shella, Kenya
Posts: 1,578
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Is anyone paying attention here ? It would be like Morrowind but hopefully with a deeper story and a few less useless subplots.
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Rabyd Rev -- 2 Timothy 2:15 |
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30-08-2004, 05:53 PM | #32 | ||
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Well, Gothic 3 will probably be still better. B)
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30-08-2004, 06:01 PM | #33 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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If its ever released.
I'm still waiting for a translation of the Gothic 2 expansion pack. Morrowind had a deep plot, else there wouldn't be an entire forum dedicated to lore. The plot just isn't well present, it relies too much on the player reading cryptic books and trying to decifer its meaning. There are 17 long books in the game just about one player. They are all in a confusing cryptic/religious language. And then a lot of information you get is conflicting (it was intended that way) eventually there are a whole lot of unanswered questions. Like: -what happened to the 'dwarves? -was the "evil bad guy" really evil? -were the good guys really good? (this is partially answered in the expansion pack) -did you save the world, or just damn one tribe to misery and opression so the rest of the world can continue living their lavish greedy peacefull lives
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30-08-2004, 06:06 PM | #34 | ||
Join Date: Jun 2004
Location: Norwich, England
Posts: 1,325
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I have to say that the amount of background information about the tribes, history and cultures in the game is very daunting, but it is also a good game so you don't need to read every book you come across to enjoy it.
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30-08-2004, 06:11 PM | #35 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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I didn't enjoy the game that much first time i played it.
The second time I played it I really got into the lore and the history of the place and its people. That really dragged me into the world. I got interested into some of the people that weren't in the original game (like Barenziah) So when you finally met her in Tribunal (expansion) it was quite a fun experience. same thing with King Helseth. The only expansion pack that didn't add much (if any) lore to the game was Bloodmoon. But that was just fun because you could help build a colony from scratch (or try and break it)
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30-08-2004, 08:11 PM | #37 | ||
Join Date: Jun 2004
Location: ,
Posts: 697
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the fallout universe from a morrowind perspective .....ahhh sounds great
I would propably kill most enemies easier in real time, can't count the amount of times I have been butchered by critical hits from mutants with miniguns..bah |
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30-08-2004, 09:19 PM | #38 | ||
Join Date: Mar 2004
Location: Cambridge, England
Posts: 1,342
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Quote:
since bethesda says they won't deverge much from Morrowind knowing Morrowind is essential in order to get an estimate of how Fallout 3 will be
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31-08-2004, 07:47 AM | #39 | ||
Join Date: Oct 2003
Location: Shella, Kenya
Posts: 1,578
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Too bad Fallout3 is only weeks into development. It will be six months at least until we are given a screenshot or some more information.
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Rabyd Rev -- 2 Timothy 2:15 |
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31-08-2004, 08:15 AM | #40 | ||
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As usual, we start talking about it already when it's born only. Man, the time goes sometimes slow...
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