12-11-2009, 02:57 AM | #351 | ||
Join Date: Sep 2004
Location: Beograd, Serbia and Montenegro
Posts: 2,838
|
Shouldn't this be stated in game review under "How to run the game"?
|
||
|
|
12-11-2009, 08:33 AM | #352 | ||
Join Date: Feb 2009
Location: Sydney, Australia
Posts: 249
|
It could, but as it is, you don't need to mount a flopy drive to install the game. I did installation from c: to c:. Maybe we should just add that it's a game that you need to install first, unlike many that you just unpack and play from dosbox.
__________________
|
||
|
|
12-11-2009, 09:46 AM | #353 | ||
Join Date: Apr 2009
Location: Amsterdam, Netherlands
Posts: 132
|
Quote:
I used to like de la salle, but he quickly becomes annoying and there are often better options around. Why annoying? when encountering silver rich lands, i tend to keep a farmer, a stateman, a soldier and, surprise, a silver miner, to make mobile silver mining camps. With Sieur, i cant abandon those cities anymore when the silver mine is exhausted. Yes, you can still mine some silver there, but its better to move on and build a city there, a real one, better location chosen etc, later on |
||
|
|
12-11-2009, 10:34 AM | #354 | ||
Join Date: Apr 2005
Location: Linz, Austria
Posts: 284
|
1) Open a savegame in hex editor
2) Search for the name of town 3) From the first letter of the town's name, go to offset +82(hex) and change byte to 00. Voilá, the stockade will be gone and the city can be disbanded. Many consider this cheating because it involves hex editing, but not me. If you follow the game rules and conquer the town first, then you may disable such a gameplay flaw that doesn't allow disbanding. If the game rule that says "no disbanding of towns with a few wooden planks as defense" would make any sense, then they shouldn't have built a rule that you can abandon cities with shipyards, fur factories or ammunition depots either!! When I see an enemy town with stockade, then I just get artillery, bomb it out and conquer it, then save game, hex the stockade away and disband it, because on second thought it is allowed. |
||
|
|
12-11-2009, 06:49 PM | #355 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
The rule which prevent you to disband a city with a stockade already present is a gameplay rule. It is intended that way to prevent abuses like you are yourself refering to: conquer a city only to move huge amount of colons to bolster your own cities.
It always been plainly explained for me since I started playing. I think there is even a reference about this in the manual. And since this is intended gameplay behavior, I have to say that it is indeed cheating. (As a general rule of thumb, if you need to use a hex editor to change something which affect gameplay in such a way it can be used to boost your score then I always consider that cheating anyways.) You have to remember that Colonization is more a simulation of the conquest of the new world than it is a Civ remake. A lot of options and gameplay decisions were made to make sure that the game would be true to history, and this is what make it so different from Civilization but at the same time so alike. This said, I certainly won't stop you from doing it again and again if it strikes your fancy. Edit: Quote:
Not going for those two founding fathers allow me to explore way more interesting options. Even a frigate is better than them, as it can be very useful against privateers and the Royal Army. Last edited by Eagle of Fire; 12-11-2009 at 07:01 PM. |
||
|
|
12-11-2009, 10:01 PM | #356 | ||
Join Date: Apr 2005
Location: Linz, Austria
Posts: 284
|
Quote:
|
||
|
|
12-11-2009, 10:06 PM | #357 | ||
Join Date: Feb 2009
Location: Sydney, Australia
Posts: 249
|
Most of the time I don't even bother with missions, cause I don't find converts that useful and even if you get that other guy that turns them into colonists, they still keep coming from the village with a mission afterwards.
I never thought of making 'mobile silver mining camps'. Not a bad idea, although unless I'm playing with the Dutch, price of silver usually drops down to 1 long before I exhaust the mine (maybe one of less realistic parts of the game, considering that price of ore never drops as fast as silver). I'm quite mean to other European powers. I buy a privateer as soon as I can and then pester their poor ships as soon as they arrive to the New World, not even letting them unload new colonists (by which time I have already conquered their existing colonies). And because of the way the game works, they always arrive on the same spot, so you can set up a nice ambush. Then when I need extra colonists, I bring my dragoons and let the ship unload their colonists, so I could capture them.
__________________
|
||
|
|
13-11-2009, 05:53 AM | #358 | ||
Join Date: Oct 2005
Location: Capital Federal, Argentina
Posts: 582
|
Yeah, privateers are so great, I love them! I love to steal the other powers' cargo and sell them in europe or to the natives and just make profit without investing a single coin (except on making the privateer). They are just so fun!
Now I want to play Colonization again |
||
|
|
13-11-2009, 05:56 PM | #359 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
|
Quote:
However, even with deportation, it was impossible to simply fully abandon a city. The whole point in conquering cities was to claim the land around it, and there always been a need for a minimal amount of people to maintain the infrastructure in the city when it reached a critical point in size. |
||
|
|
13-11-2009, 08:42 PM | #360 | ||
Join Date: Apr 2009
Location: Amsterdam, Netherlands
Posts: 132
|
i never use pocahontas or the conversion guys either, but missions do help your relations with natives and lower costs of having them declare war on someone else. You can always disband the converts when you dont need them.
and on pestering the other european powers, a privateer with 2 dragoons doesnt lose combat points, but can follow their ship to the home port, unload, take ship and take city. I've chased the english all around the map by now also, on the silver, dont sell unless you got 100, or unless some other power is selling silver as well. also, markets recover. If you are the only silver guy, consider holding your silver for some time to get the market to rise again |
||
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Colonization | 6rangeface | Troubleshooting | 8 | 12-03-2006 02:18 AM |
Colonization | LotharGR | Troubleshooting | 2 | 31-05-2005 02:28 PM |
Thread Tools | |
Display Modes | |
|
|
||
  |