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Old 27-01-2005, 10:31 PM   #21
Unknown Hero
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Quote:
Originally posted by The Picard@Jan 28 2005, 12:24 AM
Eagle of Fire, why do you say the combat system got worse with Conquest? There was no change in the combat system from the origional Civ3.
I don't know about original Civ3, but I know that this rule is the same in Play the World!

BTW when I said my game doesn't work, it's because it crashes when I try to play it (winXP), and in Win98 I can't hear any sounds! :not_ok:
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Old 27-01-2005, 11:18 PM   #22
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I never seen archers win anything with my old copy of CIV III. With the game I am talking about, archers winning was common place.

Something been changed. Probably in the difficulty setting. But something obviously been changed.

I always played Regeant difficulty. In Conquest, there is 2 new difficulties level, so I would expect Reageant to be easier, not more difficult. If the difficulty level been changed so the computer "cheat" to get an advantage on you, then it's only another point to add to my downgrade list.

I also just pinpointed that CIV III complete install a spyware every single time I run the program. That spyware is named C-Dilla according to Spyware Doctor and if I am to beleive that program, C-Dilla monitor my internet habits.

I had a hard time finding out from where that blasted spyware was coming from, but I've run Spyware Doctor on startup and cleaned the registery of it, then did a second scan to be sure it wasn't there and immediatly ran CIV III Complete, start a game and close the program immediatly. C-Dilla reapeared immediatly afterward.

I'm going to uninstall that piece of crap at once. Not going to trust Atari much in the future either. (I am pretty sure Atari did not ship the first version of CIV III.)

Edit: the spyware never came back after I uninstalled the game.
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Old 29-01-2005, 12:46 AM   #23
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Quote:
BTW when I said my game doesn't work, it's because it crashes when I try to play it (winXP), and in Win98 I can't hear any sounds!
I don't know what to do, but maybe you can try asking on this forum on this site.
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Old 29-01-2005, 08:03 AM   #24
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I had access to Iron and Horses and was building a nice specialised army of veterans and elites (like I always do...). But the computer managed to beat me with an army of Archers... ARCHERS! Is there a more useless unit than some archers in Civilization??? Even the Warriors have a better use. Yet they seemed to be able to take down a Spearman who was fortified inside a walled town and behind a river without taking a single hit! That's almost mathematically impossible, yet they managed to do that often.

I really feel like I wasted good money on something which should not have happened.
thats not a new problem, i had a game where it was me with modern armour against the french who still had spearmen/archers. of a group of about 20 modern armour i lost 6 to archers :not_ok: of course in the end it wasnt much of a problem as soon after i had ICBM's :whistle:
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Old 14-02-2005, 11:58 PM   #25
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http://www.civ3.com/conq_screenshots.cfm?startimg=19

IF THIS IS CIVILIZATION III: CONQUESTS THEN I'M BUING IT RIGHT AWAY!!! :Brain: :Brain: :Brain: :Brain: :Brain: :Brain: :Brain:


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Old 15-02-2005, 12:12 AM   #26
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Duh.

Look at history: Archers were the most devistating military units in the known world until firearms came into being. 4000 archers could take out 10000 knights in a few minutes. Until I got into firearms in Civ I always relied on my archers to be the brunt of my armies. Rarely, if ever, had more than a few units of cavalry or knights.
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Old 15-02-2005, 06:02 AM   #27
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Your point is invalid. 100 Knights could easily kill 10000 Archers assuming there was at least 10 left to take the Archers in close combat. Archers only rule in long distance combats and even then Archers were not even good enough to actually penetrate good Knight armor.

Crossbows were something else tough. But you don't have crowbowmen in CIV III.

Before trying to state history I suggest you read about it yourself. Unless your Archers are defending units on a castle they are dead meat without melee backup.
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Old 15-02-2005, 06:11 AM   #28
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RANGE being the operative word. Before the knights could get close enough the archers could volley hundreds of thousands of arrows their way. Besides, you don't even have to hit the knight, just his horse.

Why do you think the English longbowman was so famous? Against insurmountable odds English longbows won out 9 out of 10. It's not about being good, it's about NUMBERS. A longbowman could shoot an arrow every 5 seconds. 12 a minute. With a thousand archers, that's 12,000 arrows in a MINUTE. In the situation of 10,000 archers vs 100 knights, unless the knights started the fight a foot from the archers, they'd be slaughtered in a matter of moments. Even then they probably wouldn't get too far, since the archers would just nock and shoot.

There are many, MANY battles in history that support me, one of them being Agincourt, 1415.

King Henry V had about 5000 archers and 900 men-at-arms. The French had around 20,000 - 25,000 men-at-arms and knights.

The English SALUGHTERED them. Sure, the situation was against the French, but the point is that they were mutilated while only a few men-at-arms were lost on the Enlish side during the clean-up.

Another is France vs. Flanders, 1382. 10,000 archers decimated about 40,000 knights in a matter of minutes. losses on the French side were about 1000.

Need I go on?

But this is OT, technically.

Civ never was my kinda game. I liked more squad-based games than army-based. Maybe it was too dry for me, I dunno.
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Old 15-02-2005, 07:32 AM   #29
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You are stating historic battle but I don't think I even have to read about them to find out that strategy and tactics is what won those battles, not Archers. Beside my point was that Archers without melee backup would be crused in battle and the two battle you mentioned effectively had shields to cover those Archers.

Of course Archers in an army is more effective than an army without. However being crushed by an army consisting only of Archers is not only stupid but unbeleivable.

If you like squad based games like UFO or TFTD maybe I can suggest you Laser Squad Nemesis made by the Gollops brothers. That's pretty much a recent version of an old game called "Laser Squad" which I think if my memory serve me right Julian Gollops designed or helped to design back in the days. It lacks the geoscape element of UFO and TFTD but if it's Squad management you're after then you won't be disapointed.

The main site seems to be down ATM but I linked to the trial version download instead.
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Old 15-02-2005, 10:26 AM   #30
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Stay on topic please.
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