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View Poll Results: Pick your player! | |||
C | 1 | 2.56% | |
C++ | 15 | 38.46% | |
C# | 2 | 5.13% | |
QBasic | 3 | 7.69% | |
VBasic | 3 | 7.69% | |
Java | 7 | 17.95% | |
Pascal | 2 | 5.13% | |
Delphi | 0 | 0% | |
Assembly(if you do this one..., ...cool) | 2 | 5.13% | |
Other | 4 | 10.26% | |
Voters: 39. You may not vote on this poll |
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13-04-2005, 09:05 PM | #41 | ||
Join Date: Jan 2005
Location: ,
Posts: 454
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I think that we can conclude this topis and pronnounce C++ as winner of abandonia Language Contest.
I'm glad to see that most of you chosen C++. k:
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15-04-2005, 03:53 PM | #42 | ||
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2B || !2B
That is the Question. :P |
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15-04-2005, 08:09 PM | #43 | ||
Join Date: Jan 2005
Location: ,
Posts: 454
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Quote:
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Never mess with me when I have a cougar, Never! |
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16-04-2005, 07:47 AM | #44 | ||
Join Date: Dec 2004
Location: Eindhoven, Netherlands
Posts: 1,508
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Quote:
It's a lightweight wrapper API designed for OpenGL gaming. It's currently available for Mac, PC and Linux. Like Java3D but with much less overhead (they dropped al the OpenGL-sh*t that was designed to benefit from the C architecture but really didn't make sense in Java). There are allready a couple of commercial quality games written in it: Tribal Trouble Alien Flux |
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23-04-2005, 01:02 AM | #45 | ||
Join Date: Apr 2005
Location: ,
Posts: 303
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Quote:
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23-04-2005, 05:54 PM | #46 | ||
Join Date: Mar 2005
Location: Shella, Kenya
Posts: 417
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I use C# and C++ and Python, assembly and basic
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23-04-2005, 06:29 PM | #47 | ||
Join Date: Jan 2005
Location: ,
Posts: 454
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Quote:
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