10-07-2018, 12:02 PM | #11 | ||
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,706
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Discworld 2
What makes this game rot, is the obvious factor of unfinished tasks.
Like: - you get obvious hints you need to iron the ghost - obviously established you need to make the boots more attractive for The Stench, that's why you get the dumphill, the River Ankh, a pile of corpses and such in the game. But they later decided against D1-lookalike quest. - to get the honey you were supposed to get more protection, not get rid of the beekeeper - not to mention the whole 1stAct was supposed to be choosing the difficulty-setting depending on what you do or do not collect (only sticks and mouse-blood, or glitter+stench too) - in Act 2 certain puzzles lack indication, like getting the imp, or getting the seurajester (at least she's an original idea for the game) - also I couldn't find certain entire areas, 'cause crappy game design And why was I carrying around an undead mouse?
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Nothing has a meaning. You can't even say it has no meaning as that'd mean it has. - Godkiller, Defender of Anarchy Last edited by twillight; 10-07-2018 at 05:44 PM. |
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