10-09-2004, 03:39 PM | #21 | ||
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Ah.... He can ONLY repair at home? I thought perhaps he could fix the many jammed weapons I get IN the field.
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ViGERP AKA what I have been working on these last couple of years... |
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10-09-2004, 05:19 PM | #22 | ||
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nope, fixing weapons takes time.
get ja2 if you want to fix weapons in real-time (although it takes just as long in game time) |
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10-09-2004, 07:08 PM | #23 | ||
Join Date: Jun 2004
Location: Shella, Kenya
Posts: 110
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Hope it helps! k: |
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10-09-2004, 07:22 PM | #24 | ||
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to unjam a jammed gun by firing a gun you have to have a high mechanical skill though otherwise you just mess up your gun
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11-09-2004, 05:12 PM | #25 | ||
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Is there some secret way to buy / sell equipment, or can I only get stuff by finding it in boxes and on enemy bodies?
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ViGERP AKA what I have been working on these last couple of years... |
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12-09-2004, 12:11 PM | #26 | ||
Join Date: Aug 2004
Location: Aasane, Norway
Posts: 238
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Example: Pick a merc with a good mechanical skill. Take somekind of gun in your main hand. Take a metal pipe, and put it in the accesory box below the gun, and wolla, you have a specially designed gun. You can make special armors and other equipment in the same way. You only have to use your imagination. |
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13-09-2004, 01:31 PM | #27 | ||
Join Date: Aug 2004
Location: Aasane, Norway
Posts: 238
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I just made a custom made magnum. It is really powerfull, and has a really good range. It was made out of a magnum and a chunk of steal.
if anyone have some tips, on how to make some great weapons or armors, I would very much like to hear. |
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13-09-2004, 02:12 PM | #28 | ||
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17-09-2004, 03:03 PM | #29 | ||
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17-09-2004, 03:44 PM | #30 | ||
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You really need to take care of how you treat your team. Example: when you play for first time you only dream about Mike (who will become traitor in JA2 ) ) and so did I. When I finally discovered that he is willing to join me, I took him and later I fired ALL other in the team because of very simple thing, I could afford only Mike. So, after some fun, he resigned at the end of the day because I treat people like rugs. Anyway, dont fire several mercenaires at once. Some of them (like Gary) will tell you what others think. They don't go straight away (what I did was special because I fired 6 of them at same day), but their mood will go better or worse depending on your future behaving. Once you fire someone he will never come back. Also, you shouldn't leave dead ones to be a fishfood but pay transport of their bodies since it will affect not only members of the team, but the others too. Several mercenaries rejected me 'cause I didn't burry Lynx and Turtle. As far as I discovered this didn't affected best ones (you know, ones who are level 4,5 and 6).
It is good to take Ivan right away and Ice as soon as possible. At the end they will achive level 5 or maybe even 6. Ice's shooting may not seem high, but belive me, wait until action comes. Also that Lynx-eyed, he has marking of 99 and occasionally shoots like Elio, so Ice is definitly better choice. Spack is not very useful since his low level, Fox is not too much of a healer but runs like Carl Lewis (and is handsome )... Also if you want someone with level 5, give advantage to Kely although he is level 4 unlees you want good mech and a lockpick with shooting. That's where Magic pops in. Oh, yeah, Pops is unuseful, but you can take him just to try him out. He can barely move, but when fires from his shotgun, no tree is wide enough. During the day you can move your guards to new conquered sectors. Go to the map and use left and right mouse button. When day begins, give medkit to doctor and set doctor, and offcourse set injured as pation. Give toolkit to mech and put in his pocket weapons and bombs to fix them or to repair them. Use camuflage kit on silhouette of the mercenarie and you'll see the result. During the battle you can heal shooted ones with first aid kits to stop bleeding. If he lost jus several points this is not necessary, or if the day is nearly over so he can survive at that place. If you dont have kits, he probably can follow you (unless he bleeds out) but he will be really unuseful in action. What can I say, Ivan is my favourite (in JA2 you can take him and he will progress to the best ). Don't take many mercs at the begining, later you'll see that you need them. When you reach that sector that is close to where nuce fell, wander between black trees and you'll find shotgun. Also, when your employees ask you for something and you do that same day, you'll get a bonus. Micro-purifier is in the sector right to the starting one (that would be 59 I thnk). Also try rescuing the whole lake for water when thay ask you (it is a bit difficult) sector left from the lake is Brenda's lab. If you recue it when she asks, in 2 days you'll get 5000 . Her old diary is in her old lab somewhere in the middle of the island. And very important, when virus starts, you can find certain flowers in the sector upper sector, 6 or 7 i'm not sure. When natives start to complain about graveyard, the stone you need is located on the Santiago's island. It is secto 13 or 24 i think, you can reach it from the east side. I usually just send someone to swim and get it. Well it is enough for now. have fun |
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