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Old 10-04-2005, 05:42 PM   #81
BeefontheBone
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I can run ascendancy in XP, but it's unplayable because my mouse isn't properly supported by it. In DOSBox though it runs fine.
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Old 18-04-2005, 04:50 PM   #82
dirk
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does anybody know why sometimes your ships when they are nearly through a red star lane 80 days long when their nearly at the end they have to begin all over again? and why you can sometimes can see enemy ships in a starlane and halfway they just disappear?

especcialy the first thing really irritates me

has it something to do with simple starlane drives in red links?

anybody knows?


                       
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Old 18-04-2005, 05:15 PM   #83
Lizard
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It is just an ugly bug...Happens often to me too...Especially when the traveling throught it a longer time (60+)...You must send a LOT faster ship there(Which make it in let, say 10 days...) and it help to fix it...Well sometimes...Sometimes just stuck second one too... :bleh:
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Old 18-04-2005, 05:22 PM   #84
Havell
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Quote:
Originally posted by dirk@Apr 18 2005, 05:50 PM
does anybody know why sometimes your ships when they are nearly through a red star lane 80 days long when their nearly at the end they have to begin all over again? and why you can sometimes can see enemy ships in a starlane and halfway they just disappear?

especcialy the first thing really irritates me

has it something to do with simple starlane drives in red links?

anybody knows?
The red starlanes are more complex than the normal ones, therefore your ships have problems going through them with simple stardrives.
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Old 18-04-2005, 07:47 PM   #85
BeefontheBone
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It's not a bug, it's the Ungooma special ability which sends ships back to their destinations. They then automatically move back in the next turn if you don't notice and change their orders. It's worth avoiding red links if you can until you get starlane hyperdrives, although putting 2 standard starlane drives on a ship helps a lot. OTOH, it can be really useful to build a small planet on the other end into a weapons platform/advanced warning of invasion device.

See the Ascendancy FAQ.
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Old 18-04-2005, 07:55 PM   #86
Lizard
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I must now just figure out who make it when they are no Ungoona in game
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Old 18-04-2005, 10:48 PM   #87
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I don't remember if the AI uses it or not, but there are also (apart from that cool special ability of that race) a weapon that makes the same thing. Yea, I am almost certain there is such a weapon. :crazy:
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Old 18-04-2005, 10:55 PM   #88
Lizard
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Quote:
Originally posted by efthimios@Apr 18 2005, 11:48 PM
I don't remember if the AI uses it or not, but there are also (apart from that cool special ability of that race) a weapon that makes the same thing. Yea, I am almost certain there is such a weapon. :crazy:
Lane Destabilizer? :whistle:
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Old 19-04-2005, 03:53 AM   #89
Jman4117
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Go for a medium hull or larger with around 4-5 starlane drives. Should get you around rather quickly with your early colonization.

After you get the larger hulls, bring a few mega drives on your deep range scouts.
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Old 19-04-2005, 04:18 AM   #90
bahman
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Is it a k: game or :not_ok: one?
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