04-09-2007, 06:18 PM | #2901 | ||
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<div class='quotetop'>QUOTE(Eagle of Fire @ Sep 4 2007, 07:48 PM) [snapback]308832[/snapback]</div>
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05-09-2007, 07:31 AM | #2902 | ||
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<div class='quotetop'>QUOTE(Eagle of Fire @ Sep 4 2007, 07:48 PM) [snapback]308832[/snapback]</div>
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Ah, so still a chance to revise that I'm a bad UFO-player. I really think it's tough. I've read through some of the basic hints on page 1-5, it helped a bit. But this game EATS time. You do a few missions and like two hours are up. mg2:
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05-09-2007, 08:53 AM | #2903 | ||
Join Date: Feb 2005
Location: , Belgium
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I seem to remember the bug of "no difference between difficulty settings" was solved in later versions of UFO - Enemy Unknown.
The exact details must be somewhere in these 194 forum pages :P
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05-09-2007, 08:57 AM | #2904 | ||
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<div class='quotetop'>QUOTE(another_guest @ Sep 5 2007, 10:53 AM) [snapback]308948[/snapback]</div>
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05-09-2007, 06:19 PM | #2905 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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Hummm, maybe... I sure never noticed a difference, if you ask me...
It's all about placing yourself against the computer. Forget that those are squaddies, stop imagining they are real men that you don't want to see dying... And play like if it was an arcade game for those areas. You'll have a few casualties once in a while, but the more you play the more you know what to do and what not to do to keep your units safe. Can't find a way to counter getting hammered when you get out of the Skyranger? Bring a tank with you. Can't figure a way to hit an alien hidding behind trees or bushes without getting hit when you turn around the corner? Blast the trees or bushes first then hit the alien. Or use grenades. Etc. |
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06-09-2007, 01:29 PM | #2906 | ||
Join Date: Feb 2005
Location: , Belgium
Posts: 675
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There is a clear difference in terms of armour and hitpoints of the aliens. But that's about it, I don't think there is any difference in aggression, in terms of when the aliens start attacking your bases.
Anyway, the "standard" difficulty in versions with the bug should be feasible. It may be hard the first game you try and in the first missions, but the learning curve is still ok.
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06-09-2007, 02:05 PM | #2907 | ||
Join Date: Feb 2004
Location: Agalli, Albania
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what about aliens accuracy? it's probably also be increased on higher difficulties.
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Crantius Colto: Fear not. You are safe here with me. Lifts-Her-Tail: I must finish my cleaning, sir. The mistress will have my head if I do not! Crantius Colto: Cleaning, eh? I have something for you. Here, polish my spear. Lifts-Her-Tail: But it is huge! It could take me all night! Crantius Colto: Plenty of time, my sweet. Plenty of time. From The Lusty Argonian Maid by Crassius Curio found in TES3: Morrowind |
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06-09-2007, 02:09 PM | #2908 | ||
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There's this support-site that some people might like to know...
Link to UFO I didn't look up if this has been posted before, so delete it if that is the case.
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06-09-2007, 03:02 PM | #2909 | ||
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<div class='quotetop'>QUOTE(gregor @ Sep 6 2007, 02:05 PM) [snapback]309265[/snapback]</div>
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But in terms of tactics and strategy, nothing changes on their side.
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06-09-2007, 03:04 PM | #2910 | ||
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Location: ,
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<div class='quotetop'>QUOTE(gregor @ Sep 6 2007, 04:05 PM) [snapback]309265[/snapback]</div>
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