18-01-2009, 12:44 PM | #1 | ||
Join Date: Feb 2005
Location: Praha, Czech Republic
Posts: 3,273
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Flash Game Repository
I thought it might be nice to make a little collection of flash games we all enjoy, because I don't have enough reasons to avoid actually working
To get started - The lovely and slightly surreal I Wish I Were The Moon And one of my all time favourites, Orphan Feast (dearest Powers That Be, I looked for a similar thread but couldn't find anything, if I missed it please just merge this )
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I have vestigial adventure elements |
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18-01-2009, 01:49 PM | #2 | ||
Join Date: Mar 2006
Location: ,
Posts: 4,613
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The Warbears - Three puzzle adventures (so far), one short and easy point'n click adventure, and yet one Columns-like (if you're into that sort of thing).
The Urban Sniper
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Life starts every day anew. Prospects not so good... |
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18-01-2009, 01:56 PM | #3 | ||
Join Date: Dec 2008
Location: Olivos, Argentina
Posts: 143
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here mine:
http://www.minijuegos.com/juegos/html/index.php?id=2590 http://www.minijuegos.com/juegos/jugar.php?id=3969 brrrr the last one is a bit creepy,but tell me something!! should y pick up the phone and call 911 or y should sleep? Last edited by hahajejeje; 18-01-2009 at 02:01 PM. |
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18-01-2009, 02:28 PM | #4 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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i believe everyone remembers spoonman's topic about this game auditorium and i think it's amazing
and then i liked this game with real abandonware feeling in it
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21-01-2009, 07:33 PM | #5 | ||
Join Date: Dec 2004
Location: Zagreb, Croatia
Posts: 1,867
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http://666games.net/Violent/Flash/Pl...re_Game_2.html
For letting the little sadist inside you free. |
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21-01-2009, 07:49 PM | #6 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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oh man i wish i knew how to make such physics
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22-01-2009, 08:01 PM | #7 | ||
Join Date: Mar 2006
Location: ,
Posts: 4,613
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Newton's 2nd Law
+ momentum of idem (i.e. idem cross-multiplied by position vector) + Boundary conditions = Multibody physics
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Life starts every day anew. Prospects not so good... |
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23-01-2009, 04:45 PM | #8 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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i know how would i make a dot act completely like real phisics, but you wouldn't believe how retarded is implementing the boundary conditions into "next frame" prediction calculations
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24-01-2009, 11:06 AM | #9 | ||
Join Date: Mar 2006
Location: ,
Posts: 4,613
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That's not for dots, it's for bodies in 3D with up to six degrees of freedom each (2D movement would mean three DOF each rigid solid).
I don't know Flash but that can be integrated step by step blazing fast by coding in any generic language. For the integration of the differential equations a coarse first-order finite difference approximation would be enough for credible effects--you only need better approximations if you need to predict the behaviour of a real physical system.
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Life starts every day anew. Prospects not so good... Last edited by Japo; 24-01-2009 at 11:25 AM. |
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24-01-2009, 12:33 PM | #10 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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i know it's for bodies and 3d, i just said that it's pain in the arse
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