01-11-2017, 03:51 AM | #11 | ||
Join Date: Aug 2017
Posts: 12
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Here's a new version, if you'd like to test it and give your thoughts.
It adds support for v1.0, Super Dune II and Super Dune II Classic (SUPER.EXE). Because all three of those strangely send units the retreat order when the 'h' key is used with them (something that doesn't happen in v1.07), I've had to remove the harvest command from the right click and have assigned it to middle click, instead. That's unfortunate, but harvesters are pretty autonomous, so maybe it's not a big deal. I also removed the repair ability from middle click. None of this is final, so feel free to give me your thoughts. |
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01-11-2017, 04:04 PM | #12 | ||
Join Date: Jul 2017
Posts: 29
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Perfect!
A nice thing is that I don't have to put another Helper inside .\SD2 folder because I run it with shortcut - from same place as regular Dune2, but using different conf (which then [autoexec] to \SD2\SUPER.EXE). Me thinks it works because shortcut "Start in" box shares the path with Helper. No unexpected behavior to report. Thank you a lot for your work on this |
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01-11-2017, 09:39 PM | #13 | ||
Join Date: Aug 2017
Posts: 12
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That's good to hear. If you can think of anything else for me to add or tweak, let me know soon. I'll give it a day or two and, if nothing, I'll upload that as the official v1.2. I don't mind adding features or trying to solve new issues before I upload. I do mind finding bugs or new things to add after I've already uploaded, though .
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09-02-2018, 08:02 PM | #14 | ||
Join Date: Aug 2017
Posts: 12
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FYI, I've uploaded new versions of my mouse helpers for Dune II, Warcraft, Outlaws and SkyNET.
https://community.pcgamingwiki.com/i...loads&mid=3342 |
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