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Old 21-09-2011, 08:21 AM   #1
GTX2GvO
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Default Mapping Abandonia

So with portal being recently free. (it not free now anymore)
Finding out the game is short
And figuring out the Source SDK's Hammer World editor is EASY.

I decided to build a map For Abandonia.
This will be a sort of Office Idea.
A huge building which includes.

A main lobby representing the Main page.
A Games Hall/library to represent all the game pages (combined?)
Community Lobby's => Forum
Meeting Rooms => Threads, ChatBox, Staff forums etc.

And MORE.


Right now it's just an insane Idea, but a fun one.

Oh and one minor Detail on this Idea.
The final map will be HUGE!!

Although I might design it in part's, including floor after floor as more Idea's pop in my head or are offered in here.
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Old 21-09-2011, 08:26 AM   #2
TheChosen
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I recommend doing an admin room. Not a room where our admins would be, but a room with special buttons which cause stuff to happen. Say, sudden zombie invasion.

Try this Star Trek map for good example. It has an admin room that turns on alerts, causes meteor attack and there's an option for klingon attack too, not to mention the engineering room where you can turn off lights, life support and activate self-destruction. There's also several other buttons on the bridge and all around the ship.

http://www.garrysmod.org/downloads/?a=view&id=33631

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Old 21-09-2011, 08:37 AM   #3
Lulu_Jane
10 GOSUB Abandonia
20 GOTO 10
 
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Very very cool GTX
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Old 21-09-2011, 12:25 PM   #4
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Finished off the preliminary of the first floor.
The main Lobby.
It's not much yet, but at least you see where the hell you're going.

Here is the link to the map.
Pick the abandonia.bsp file.
*RENAME the map to abandonia.bsp when you want to use it. (removing the "_0.1" from the name)

And I already did a bit of comicing.

Comic
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Old 21-09-2011, 10:43 PM   #5
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Added a second floor
Had to FULLY redo the windows on the second floor.
(the new windows are technically better)

Changed the wall colors on both floors.
(still meant to represent the main page(s), thus white)

Added stairs to the second floor.
Not much else yet. It's still all quite empty.

Anyway Here is the map.
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Old 22-09-2011, 12:43 PM   #6
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Added a third floor.
Updated the map links on the previous posts.
Make sure you grab the abandonia.bsp file.
The others are older versions and need to be renamed to abandonia.bsp if you want to use them.

Also added a central desk.
2 chairs
2 Soda machines
In the main lobby.
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Old 22-09-2011, 07:29 PM   #7
marko river
10 GOSUB Abandonia
20 GOTO 10





 
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If you keep building, I just might get inspiration for creating a first-person logical adventure or something
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Old 23-09-2011, 10:13 AM   #8
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OK. Finished Adding floors for now. (there are 9 NINE! Floors now)

4 Above surface floors representing the main site.
(brightly white colored walls with only the mail lobby showing the AB color on the floor)

5 Below surface floors representing the Forums.
(With walls, ceilings and floors having textures that resemble the Forums)

I also added some outside space (above surface)

I also removed ALL the Light entities.
(except for the spots being lighted up, everything was pitch dark)

Here is a general Layout of how I am going to organize things
Code:
 _________________________________________________________________
| Updaters/administration level. In here you will find the        |
| tools/pages that the updaters use for adding games and extra's  |
|_________________________________________________________________|
| Services level. In here you can find the Gamebooks, Programs,   |
| and Other non-game pages open for site visitors.                |
|_________________________________________________________________|
| Games Library. All the games on site as a huge library!         |
| Downloadable games can be "lended out" protected ones not.      |
|_________________________________________________________________|
| Main Lobby/page. The front page, including the screenshot quiz, |
| That world map thing and of course the recent updates news.     | Ground level
|_________________________________________________________________|_____________
| Forum main index. The place for the Usercontrol panel,          |
| search, members/staff list and of course the chat box           |
|_________________________________________________________________|
| The forums/threads. In here you can find the user accessible    |
| forum sections like Abandonia.com & Community Chatterbox        |
|_________________________________________________________________|
| ISO Cellar. A separate Library like floor for all the ISO's in  |
| that forum.                                                     |
|_________________________________________________________________|
| Updates Workflow. The Forums within that section for the        |
| users that have access for that section.                        |
|_________________________________________________________________|
| Staff Floor. Includes Staff forums, Graveyard,                  |
| Moderator/Admin tools.                                          |
|_________________________________________________________________|
Now I think of it. I could still add a "Server floor" below the staff floor.
Representing the actual data server. (not the access to it via update controlls)

Anyway. this amount of floors will be good for now.
I now have to work on the individual floor-plans, (moving the walls)
Adding Doors, tables and stuff like that, (that actually WORKS!)
And some sort of admin controls etc. (like a phone to call studentis)

You can grab the current map in This Mediafire folder.
Grab the abandonia.bsp file. That's the latest.
Any map with "_##" are older versions.
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Old 23-09-2011, 12:24 PM   #9
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For those who want to play this in Portal.

Download the .bmz file from the Mediafire folder and import that bonus map.
If I later release a newer version of the map.
Locate the imported abandonia.bsp and replace it with the newer version.

Should work.
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Old 23-09-2011, 02:18 PM   #10
marko river
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20 GOTO 10





 
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Just want to check, is it Portal or Portal 2? I'm guessing 2, but it's always smarter to ask.
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