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Old 16-05-2009, 06:13 PM   #51
zirkoni
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Originally Posted by dosraider View Post
AKA: a no-life person.
:tongue:
Well, I have been playing this game for about 15 years and finished it now for the first time (actually moved the saves-file from my old DOS-machine to be able to continue playing on my new comp).

Last edited by zirkoni; 05-07-2009 at 08:49 AM.
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Old 17-05-2009, 09:25 PM   #52
Pellaeon
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Originally Posted by zirkoni View Post
Wohoo!!! I did it, finished all levels of Supaplex. Active playing time
10:45:08 (could have done better but forgot to pause the game sometimes when thinking the solution).
This won't prove anything but:
Heh, 08:00:40 here
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Old 24-05-2009, 06:30 PM   #53
HardcoreVeteran272
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I beat the original levels, and am now playing Level Collection 01. I am on level 11 (Romancing the Stones!) and almost figured out how to beat it. I haven't skipped any levels.
                       
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Old 28-06-2010, 05:51 PM   #54
M4NU3L
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Originally Posted by Pellaeon View Post
Heh, 08:00:40 here
I made it in 06:05:32...
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Old 19-01-2011, 08:42 PM   #55
HPerk
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Originally Posted by HPerk View Post
<...> Every change and addition -and a lot more- can be read in the plain text file spfix63.doc and in the updated >>>spfix63a.pdf<<<
<...>
Paulo Matoso from Portugal, the owner of infordigital.com, developed (and develops) Megaplex further with nicer graphics and a lot more.
Too bad, that infordigital.com does not exist anymore.

Therefore this new link >>>spfix63a.pdf<<<

But also the manual from the original Supaplex-CD, as it was meant: I replaced all items of the missing font with how it was meant to look like >>>Supaplex-CD-Manual_(Improved).pdf<<<
Remember, that this is the manual of the limited original copy protected supaplex.exe and does not include the SpeedFix additions, which are all listed in the spfix63a.pdf.
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Old 24-01-2011, 01:45 AM   #56
BranjoHello
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Logical legend.
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Old 21-07-2011, 10:43 PM   #57
HPerk
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Too bad, that infordigital.com does not exist anymore.
Great news! Paulo Matoso had to quit infordigital.com because of his accident, but now he started a new Supaplex forum at http://www.mysupaplex.com/
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Old 02-02-2012, 10:15 PM   #58
HPerk
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Paulo Matoso is back with his new forum: www.supaplex.com (mysupaplex.com was only a startup)

Last edited by HPerk; 05-05-2012 at 09:14 PM.
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Old 25-03-2015, 11:40 PM   #59
mYse|f
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Default Supaplex Graphics

I'm working on a mod for Rocks'n'Diamonds and in the process I had to extract the graphics from the original Supaplex game. I thought it would be useful to put it somewhere so I'm attaching a download link here:

http://www.mediafire.com/?v892mw2cj6kin3v

The images were converted directly from the data files (there are likely more in the game executable just don't know how to get them). I'm still searching a way to do the same for the Amiga version but I was only able to get the PHIL_00, PHIL_01, and PHIL_02 files (one of which contains the graphics) by extracting the appropriate ADF file. I also tried to feed GfxRip with uncompressed WinUAE saved states just don't know how to proceed next (the tutorial is too advanced for me).
                       
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