28-08-2007, 06:19 AM | #271 | ||
Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
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Are there any workers left in your HQ? There is a number there telling you how many are ready for work.
About stability on XP: Have you tried to run the game with DOSBox? I did and it worked like a charm.
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Je Suis Charlie |
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28-08-2007, 06:26 AM | #272 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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*First Post* Same person here. Yeah, there are two storehouses fairly close to the site where there are no helpers. And both of them have 100 helpers. But no one is coming out. I'll post a screen shot if necessary.
And, I'll try DosBox, it should clear things up. Thanks for the quick reply. Edit: In case you're wondering, I registered a while back but I posted here as a guest to type a quick post, but I didn't think anyone would be replying soon. So I logged in. |
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28-08-2007, 06:31 AM | #273 | ||
Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
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Ok, have you set the priorities straight? Try to raise the priority for the storehouses.
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Je Suis Charlie |
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28-08-2007, 06:39 AM | #274 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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I got all the priorities on default, so it shouldn't be a problem. I'll post a screen shot to give a better view of what's happening...
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28-08-2007, 06:58 AM | #275 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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Sorry for the double post. It wouldn't let me Print Screen. I'll try to put the priority higher. It might not be that though, because I've always had no problems with the default settings. Maybe there's a limit on how much helpers you can have out at once? But i dug up all my obsolete-mining roads, and they just returned to the storehouse without coming to the area in need of helpers, so that can't be it. I have three harbours on one continent, and I heard it isn't good if you have more than one harbour per continent. Could this be the problem?
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28-08-2007, 07:03 AM | #276 | ||
Join Date: Mar 2006
Location: Krakeroy, Norway
Posts: 3,014
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I never played it that far, but it sounds plausible, if you have heard this could cause problems.
PS: You can use the Edit button on your own posts if you have additional info after posting.
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Je Suis Charlie |
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28-08-2007, 07:16 AM | #277 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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<div class='quotetop'>QUOTE(Mighty Midget @ Aug 28 2007, 05:03 PM) [snapback]307252[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(Mighty Midget @ Aug 28 2007, 05:03 PM) [snapback]307252[/snapback]</div> Quote:
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28-08-2007, 08:01 AM | #278 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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I've never experienced either problems. I always play Settlers 2 on XP, with the use of VDMSound.
There is no logical explanation on the worker shortage problem. I'd suggest that you start over and try again if it's still a problem. I do remember that you don't need the boat to win this mission, you only need to get to the other islands to get iron and especially gold to get strong enough. Once that's done, continue to your right and you'll eventually reach the gate. |
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28-08-2007, 08:43 AM | #279 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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<div class='quotetop'>QUOTE(Eagle of Fire @ Aug 28 2007, 06:01 PM) [snapback]307256[/snapback]</div>
Quote:
<div class='quotetop'>QUOTE(Eagle of Fire @ Aug 28 2007, 06:01 PM) [snapback]307256[/snapback]</div> Quote:
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28-08-2007, 02:23 PM | #280 | ||
Join Date: Nov 2006
Location: Andorra, Andorra
Posts: 39
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Probably not so, but it doesn't happen to be roads on an island (connected by waterways) that are uninhabited.
What you could do, if unable to get a screenshot, is to send the savegame in question. - Arand |
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