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Old 05-04-2013, 07:35 PM   #11
Japo
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Disney didn't release Jedi Knight 2, it's "copyright Activision".

If there's one company known for its copyright zeal that's Disney. LA or Nintendo are also very strict, but Disney's famous for having successfully lobbied several times for copyright strengthening legislation during the past century. The last time we heard from them, both Disney and LA actively forbade any copying of any of their games, however old.

Quote:
Originally Posted by Smiling Spectre View Post
Well, it looks plain and clear for me, Japo. LA as publisher and licensor have a big portfolio - from Indiana Jones to Star Wars. I had a good time with Lego Star Wars, for example, and I don't think that Monkey Island or, say, Sam & Max exhausted of all potential. Even Star Wars: Angry Birds have it's good sides. But all of this was made not by LA. As developer, LA looks like empty shell of company for me. So it looks very reasonable to cut expenses, have all pluses as licensor, but no minuses as developer. And they always can flesh it up back, if they really want it (but I doubt it). Thumbs up, Disney!
I get what they're doing, but although it's unclear from Disney's published statements, the media claim that LA is being closed down as a publishing company too. It's unclear what this would mean, but probably we'd no longer see the LA logo anywhere; maybe mentions in copyright or trademark fine print, maybe nothing.

I'm also aware that LA was dead before, but I'm not quite sure why Disney consider "risky" having it develop its own games. I think they're just downsizing the conglomerate to scale down business, because of the depression or whatever.
Quote:
After evaluating our position in the games market, we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games. As a result of this change, we've had layoffs across the organization. We are incredibly appreciative and proud of the talented teams who have been developing our new titles.
http://www.gameinformer.com/b/news/a...lucasarts.aspx
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