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Old 02-04-2008, 10:17 PM   #441
jordos
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No I already got the antagonizer patch. The mod on this forum (http://www.abandonia.com/vbullet/sho...&postcount=297) only makes some minor modifications. Never tried it, but it seems it's mainly aimed at making the game more difficult (along with some player-only houserules ).
The mod at fanscendancy made some larger changes and added some things, can't really remember much of it, an orbital housing building and such... It helps to keep things fresh once you've seen all techs in the game already.
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Old 03-04-2008, 12:46 AM   #442
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Heh, I don't need all the techs in the game to win. I usually already know I've won by a long shot when I get about in the middle of the tech tree. Heck, I'm not even sure I already saw the complete tech tree even once!

But 'house rules' in mods is what I hate most of all. That's why I usually don't touch them...
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Old 02-09-2008, 08:44 AM   #443
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Hey, i have found a free online game wich looks like to Ascendancy. It's a realy cool french game. http://www.expantion-online.com
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Old 03-09-2008, 02:40 AM   #444
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I don't see any resemblance.
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Old 03-09-2008, 12:47 PM   #445
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The graphics are different, but if you look at it carefully you see some similarities with Ascendancy (solar system fights, research tree, spaceship equipping.... even the planetary building screen is similar).
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Old 03-09-2008, 01:30 PM   #446
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That's right. Also invasion and colonisation processes are similar. The graphics are different because it is a flash game. The main difference is that this a multiplayer game in a persistent world. As i had a discussion with the creators of this game, they told that Ascendancy is their main inspiration and they keep it in mind for the futur evolutions (music for example)
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Old 04-09-2008, 03:02 AM   #447
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Well, that's neat. I'm glad they liked a classic such as Ascendency. There are worse games you could use for a model, unless it's the relatively poor AI.
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Old 04-09-2008, 08:28 AM   #448
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The solar system fights are real-time fights what is a very stressful, because you can see your ennemies moving and fighting while you are trying to develop your own tactic. Expantion is a very addictiv game, realy.
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Old 04-09-2008, 11:35 AM   #449
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Realtime? Too bad. I don't do realtime. I prefer games that allow me to sit back, and gradually employ what few brain cells have survived the years. Turn-based strategy titles do it for me.
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Old 24-12-2008, 12:20 AM   #450
Melchizedek
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Oh how I wish you could queue up commands for your planets in this game. The micromanagement becomes quite painful after a while.
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