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Old 24-10-2006, 07:19 AM   #501
another_guest
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<div class='quotetop'>QUOTE(bradak @ Oct 24 2006, 12:34 AM) [snapback]263181[/snapback]</div>
Quote:
some one of you have graphic bug with tftd in battlescape when you scroll ??
i use dosbox with tftd but i dont have this bug with ufo 1
some one can help[/b]
Can you describe more into detail what the bug is, what happens when you scroll?
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Old 29-10-2006, 08:29 AM   #502
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i had that bug too, it was because i got some strange version or it got messed up at source, really dunno why it was and saddest about it was that it occured when i was in T'leth and since then in every game or mission i started, so i had to look for x-com again and play from start :wallbash:

I love to start x-com at some higher difficulty and take few missions with basic equip or gauss rifles using all those smokes, mines, flares and stuff, this phase seems a bit like Jagged Alliance to me
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Old 04-11-2006, 06:10 PM   #503
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I just wanna known if someone with the .mid of the game´s music and a game with the music ripped off can put the files in the right way to got music in game. In short: How can the music be added to a ripped music version of TFTD?
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Old 06-11-2006, 07:25 PM   #504
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They should be in the \sounds folder. As for adding more, they have to follow the game's naming conventions for midi files.
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Old 07-11-2006, 02:57 AM   #505
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and the game´s naming conventions are?
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Old 08-11-2006, 12:10 AM   #506
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Hopefully this may help some of you old skool X-com lovers who are having problems, I couldn't get Terror from the Deep to run on my XP machine for love nor money, always crashed, i tried all sorts of slow down programs, gfx were garbled and the game crashed randomly, i eventually emailed an Atari technician to find a fix, he couldn't help me, and as his last reply from the following emails shows, i ended up working it out myself and helping the techy solve the problem., (which i did save in my inbox just coz i was amazed i helped the game technician figure out how to get the game runing LOL):--

"
-----Original Message-----
From: nicol muir [mailto:xxx@hotmail.com]
Sent: Friday, September 26, 2003 5:12 PM
To: tech12@atari.com
Subject: RE: X-COM Terror from The Deep & UFO Defense - PC - Windows Xp
Pro : International :


Mark,

Firstly i'd like to thank you for the speedy and detailed reply,
unfortunately none of it worked, most of it is standard checks i had already

tried.

but

i did figure it out, i was checking through some gfx settings and noticed
the option for hardware acceleration, turned that to off and the games work
fine with moslo etc to slow timescale down

(right click on desktop, properties, settings tab - advanced, troubleshoot
tab - hardware acceleration slider to none) incase you get asked the same
question again.


thanks again

Nicol ($pick) Muir





Thanks I will add that to my bag of tricks. Also this helps me personaly
becuase I am a huge XCOM fan and since upgrading to XP pro I figured I was
stuck. I am very glad you found a way around this issue thanks a WHOLE lot!

If you reply to this email please do so in a way that includes all previous
emails.

Mark
Atari, Inc. Technical Support
www.atarisupport.com""


Hope this helps my fellow X-com Fanatics, moslo or turbo are the best pc slow down programs i've used, so very very simple to use, they let you cap/limit your cpu speed thus making the game run the way they were meant to.



                       
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Old 08-11-2006, 03:34 AM   #507
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<div class='quotetop'>QUOTE(laiocfar @ Nov 6 2006, 10:57 PM) [snapback]265611[/snapback]</div>
Quote:
and the game´s naming conventions are?
[/b]

errr...name the new file the same as the one you want to replace????
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Old 08-11-2006, 05:39 PM   #508
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they are ...errr... a kind of lost in action.... :bleh:
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Old 18-11-2006, 02:51 AM   #509
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What is the deal with this:

As soon as one of my guys enters an alien's line of sight, the alien will continue firing retaliation shots until he is dead. On occasion, the game will enter into an endless loop of alien retaliation shots that require a manual game termination through windows.

It's as if they have unlimited time units for retailiation shots.

This happens on the first downed sub after starting a new game.

What is going on here?
                       
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Old 18-11-2006, 04:51 AM   #510
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I think that we already got this problem: endless rection fire. Normally the reaction fire are snap shots so max its 4 per alien. Sometimes there are some autoshots in reactions so new is 9 per alien. Be sure of dont be on open cuz it can be only an unspotted alien legion.
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