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Old 03-09-2013, 10:00 AM   #11
marko river
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OK, Boxcars Casino got a green light, so feel free to upload material
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Old 03-09-2013, 09:52 PM   #12
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Quote:
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OK, Boxcars Casino got a green light, so feel free to upload material
Uploaded, works decent in Windows 7 for me, though it might run better on an older system, not sure. Manual says it'll work as far back as Windows 3.1, if I remember correctly.
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Old 03-09-2013, 10:03 PM   #13
marko river
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Thx fro contribution

Could you possible take some screenshots from the game and/or write a review, half a page would be enough?
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Old 03-09-2013, 11:12 PM   #14
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Quote:
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Thx fro contribution

Could you possible take some screenshots from the game and/or write a review, half a page would be enough?
I could pretty easily do that, considering I'm recording a video review of this one already (albeit the Mac version, though the two are very similar). Could grab a few screenshots from the Windows version and put a more concise review up here. Is there a particular format you go for as far as reviews go here on Abandonia?

Also, where do I stash the screenshots once I've taken them? I tend to save in .png format, if that's okay.
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Old 04-09-2013, 09:30 AM   #15
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No strict rules about reviews. What's the game about and some pros and cons, and summary at the end. You can add if you wish some personal things, like when or how did you saw the game, what attracted you etc.

Give it a score from 1 to 5 below the review (doesn't have to be part of review, we just need that info when adding it to the site).

As for shots, png is OK. Either .jpg or .png, just make sure that file extension is in lowercase. In this case ".png" is fine, ".PNG" is wrong.

Zip those screenshots and add them to the FTP just as the game archive. Same upload goes for review file, which can be wither txt or word document and obviously doesn't have to be zipped.

Now, those above are necessities. If you really want to make it easier for update, there are few more things you can do.

Make one screenshot named "listing.png" containing only title screen and one small pic named "news.png" sized 82x82 pixels. That is the small picture that appears on main page in newspost about the game and can be any detail from the game (obviously cropped since it is too small for entire screen). Ideally, all screenshots are size 320x200 and listing is 180x113. Below the review, add more info of the game beside the final score. Year of publishing, developer and publisher companies (name of the creator in this case), size of the game archive in KBs and try to find few similar games on abandonia (or as similar as possible) so those can be listed as "also try". Perhaps I missed something, but most important is the review and screenshots themselves.
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Old 24-10-2013, 02:40 AM   #16
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So, uploaded a game called Klondike Pro, by a Brooke W. Boering, developed from 1996 to 2002 in an obscure language called CEEMAC. This has been talked about in the Requests topic on the game, along with the fact that it seems to have a bug where it is perpetually an unregistered shareware game, despite being labeled 'freeware'. Too bad I have no clue where to even find tools for CEEMAC at all.

The website for it is here:
http://www.baymoon.com/~solitare/KlonPro2.html

The archive I uploaded also includes an archive of an older version I found, though I'm not sure of its completeness, but it's there if it were to help anyone.

I tried contacting the author, but to no avail.
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Old 29-10-2013, 05:01 AM   #17
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Okay, sorry to double-post on here, but I'm kind of wondering if there's anyone more eloquent about talking to total strangers than I am...I found a White Pages entry that matches Brooke W. Boering's address from the Klondike Pro site, and still has his name on it, with a number of 831-475-5457.

I wondered if someone wanted to see if he's actually still at that number, ask about Klondike Pro (and, potentially, source code?), and maybe about CEEMAC/Maestro, too, as the disks for that don't seem to be archived anywhere, and yet Fire Organ, the demonstration disk for it, is. Yeah, the latter is Apple ][ software, but it's at risk of fading into the digital ether as well, and this site is at least somewhat about preservation, is it not? At the least, it could be posted elsewhere.

Geez, I can blab to the whole internet while playing a game, yet can't muster up the courage to try and call up one person.
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Old 29-10-2013, 08:06 AM   #18
marko river
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I don't understand... Are you from the same country? I'm guessing it's probably USA.

If so, then why are you afraid to call him? You obviously know best what to ask him about. You will probably find him or find out how to contact him. Use cell phone if you are afraid that he turned into psycho serial killer so he can't locate you back
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Old 09-11-2013, 07:50 PM   #19
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Okay, I tried calling once on Thursday evening, didn't get anything. Going to try again later today, seeing as it's a weekend. I hope we're not out of luck as far as contacting the author goes.
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Old 10-11-2013, 12:49 PM   #20
marko river
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Well, congratulations that you gathered your courage. Let's hope it is successful.
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