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20-09-2011, 05:07 PM | #201 | ||
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I have been playing this game recently, but I have a problem with the timer. When I started level 5 (the one after the bridge) it said that I only had 10 minutes left, so I reloaded my save on level 4, and found out that it started with only 15 minutes left there. Naturally, I reloaded level 3, and here there is no time limit, so I figured the timer had not yet started. So I completed the level pretty fast in a few minutes, but when I enter level 4 it once again says that there is only 15 minutes left, wtf? Is this because I have died a few times on level 1 or 2? Or is it because I am using reloading? No matter what, it would be nice to know what I should do, because I really want to complete this game (love the first one).
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20-09-2011, 06:40 PM | #202 | ||
Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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Somehow that reminded me of the ability to skip a few first levels without cheating in the first Prince of Persia - but you would be left with only 15 minutes, not being able to finish the game on time. Maybe there's a similar option in Prince of Persia 2, and you somehow activated it? Normally, you should have 75 minutes when the timer starts (after the cutscene with the Princess trying to alert her father about the fake Prince).
I guess your best bet is to restart the game and play from the beginning. Saving and loading a game should not affect the game timer in any way, so use that in case you lose and have to restart a level.
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22-09-2011, 07:47 AM | #203 | ||
Join Date: Sep 2011
Location: ,
Posts: 6
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Quote:
Its a good game by the way, however, I feel the first game is a bit better due to a higher focus on exploration and plattforming and swordfights. In PoP2 it feels like there is much more die and repeat, and also quite a few of the enemies like the heads and snakes and the skull on the bridge rerally feels more like luck than skill to beat. Anyways, its nice to play a Prince of Persia game in 2D again |
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23-09-2011, 08:26 PM | #204 | ||
Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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Not sure of this might help, but if you're playing in DOSBox, the crashes may be related to the use of extended (or maybe expanded memory): IIRC, for some reason the game acts weirdly if something of this is enabled. This problem should be covered on the game's compatibility page at dosbox.com:
http://www.dosbox.com/comp_list.php?showID=198&letter=P
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10-11-2012, 10:12 PM | #205 | ||
Join Date: Nov 2012
Location: ,
Posts: 9
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This game sucks. I can't believe how much of a nosedive it took from the first game. What made the first one so great was the fluidity of the mechanics and the unique platforming.
Two's mechanics absolutely suck by comparison, I have no idea why. I can't count how many times I've died because the game simply didn't register my button presses. It gives the game a totally unfair challenge, and basically takes the difficulty of the first one and turns it up to 11. Secondly, why is there so much emphasis on combat in a platforming game? The combat is, too put it bluntly, not very good in this game, and should be an occasional thing. I guess this is a learning lesson for developers; don't fix what ain't broke. |
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15-11-2012, 02:34 PM | #206 | ||
Join Date: Jan 2006
Location: Little big small world
Posts: 1,906
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15-11-2012, 05:12 PM | #207 | ||
Join Date: Nov 2012
Location: ,
Posts: 9
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16-11-2012, 08:43 AM | #208 | ||
Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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True
Quote:
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16-11-2012, 04:31 PM | #209 | ||
Join Date: Sep 2007
Location: Pescara, Italy
Posts: 989
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Actually i liked more Pop2 than Pop
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16-11-2012, 06:54 PM | #210 | ||
Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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Si, Caro Capo, i respect your opinion,
but, but, very politely, if You do not mind PoP is like the first kiss.
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