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Old 30-07-2009, 03:22 AM   #231
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Smile Still a fun game

I fondly remember giving lvl 8 factory tech to my enemy the klackons
They got a major boost to construction and outstripped me in producing ships.. But I didn’t give them the support or environment cleaning tech. so they irradiated their home world in like 15 turns and lost half the population then most of the ships because they couldn’t afford them, thats when I moved in and conquered them with my assault forces
                       
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Old 12-10-2009, 07:17 PM   #232
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Did anyone else find this game too easy? Not my favorite TBS game. Not a fan of MoO2, either. I'm trying out Ascendancy with the antagonizer patch... but MoO? Pass.
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Old 13-10-2009, 04:38 AM   #233
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You should try out STARS! when the review will get out.
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Old 13-10-2009, 06:24 AM   #234
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It's been, what, six months? I need an eagle-prod...
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Old 13-10-2009, 06:08 PM   #235
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A normal game of STARS! last in average 6 months. Give me a break.
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Old 14-10-2009, 06:28 AM   #236
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Hahaha, oh dear
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Old 14-10-2009, 06:53 AM   #237
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Quote:
Originally Posted by justkc View Post
Did anyone else find this game too easy? Not my favorite TBS game. Not a fan of MoO2, either. I'm trying out Ascendancy with the antagonizer patch... but MoO? Pass.
*disregards the negative statement and puts away pitchfork* Maybe you should give Space Empires IV and Galactic Civilizations a go
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Old 16-10-2009, 07:20 PM   #238
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too easy? often. however, on the hardest settings (impossible, 5 opponents, small universe) is it truly easy? that would mean you always win, never restart a game cause you're in a bad corner, etc. So, do you always win or are the games you play easy?

I admit, if there are no colonizable planets near, except one and that one is poor, i restart. If it is as easy as you say, then i shouldnt have

yes, given a few planets, fewer than my opponents but not too many less, i can keep up in tech (i design better ships) and beat em in the end. it's like many open games (no scenarios), if you wait long enough you'll get that advantageous position. It's only easy if you do not need that
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Old 08-01-2010, 08:39 AM   #239
kyrubb
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I have made an unofficial patch fixing a lot of issues and trying to make the game AI better.


It can be found here:

http://www.realmsbeyond.net/forums/s...ead.php?t=3417
                       
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Old 08-01-2010, 05:58 PM   #240
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Quote:
too easy? often.
I played MOO again over the holidays, and I have to admit that I am now up to a point that I find MOO rather dull and easy to beat.

When you play a strategy game against a scripted AI, then it's never really about true strategy but rather about how you can beat the AI to its own game. I never bothered to do much diplomacy against an AI, for example...

I played two games, and in the second game I had only one colonizable planet around. I simply rushed extended fuel cells and rushed for the ocean and terran planets around. Guess who won?

I have to admit that I did way more diplomacy in that game though. That's what you need to do when you are in a big disadvantage versus your enemies.

-EoF
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