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Old 10-01-2021, 12:10 PM   #521
twillight
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Default Cat Quest 1

Aside that this would have been a flash-game (where you'd not move freely on the world map probably), this is an excellent game, especialy with the discount GoG gave it on (it was enough to consider CQ2 too along it, because after a quick try, the game proved fun).


You don't get the random-generated nonsense called "rogulelike", you get a proper game designed heartfully for your money here.
The dungeon-designs are realy working. Placement of monsters, placement of treasures, traps, hidden loot, dynamics, positions are all considered when the game was made.
The only thing you could argue here is all dungeons are "clear'em all" tasks, but with their design its a realy minor issue.
You also can clear dungeons thrice: once for clearing the monsters, second to grab all chests (hidden ones can be a task of their own, but the system is well-introduced), then maybe third time later a quest will send you in to clear the place again.


The game introduces its features, world and difficulty very intuitively. The white arrow pointing to your next objective looked annyoingly in-yo-face at first, but it works, especialy as you realise, quests lead you to the next area to visit, next quest to pick up by difficulty.


The core main quest can be steamrolled through in 40-45 minutes if you are very good at what you are doing and have gear (Furry Armored), but if you exp/gear up, it takes 8 to 10 hours depending of your choice in difficulty.


Because it has an additional mode "Mew Game" where you can set additional properties: no exp, no gear, only 9 lives, stronger monsters, and keep all gear + equipment.
For these you can unlock an extra gear, the Old Masters Set, and for hardcore players you can get them repeatedly for maximum effect (ilvl 99), and you'll be able to use them if you contine a New(+) game, which is not to be confused with the Mew Game (I should try Mew Game too to check if you get the gear there too if you continue playing like in Fallout).


And all this builds up to introduce you to hardcore gaming, where you never get hit (or only very few times), as for the 3rd part of the Old Masters Set (you play as a cat, who could be the Old Masters?) you realy have to play attention with no gear (or no exp, depending on what you prefer, but no gear is safer, and has open limits) and only 9 lives.
The stronger monsters part is not that influencing, it's even welcomed, monsters on the overworld giving you plentyful exp.
Obviously you get badges to try out all modes.


Oh, and I spell it out for the minmaxers: the protagonist is a half-cat/half-dragon being (it's a cool story bro, discover yourself), so you have no excuse not to play this
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Old 30-01-2021, 06:04 PM   #522
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Monkey Island 5 (GoG): I wish I had this game before, because it actualy looks fun. Ok, not at the quality of the first three games, but way above Escape...
The problem: the game's speed is connected to the CPU-speed, what means on modern computers the game is sickeningly fast. It's not unplayable like the original Fallout 2's realse's world-map traveling, but it caused me unfomfort.


Alien Earth (GoG): You wander around, crafting stuff (weapons and puzzle solution), and has a generaly attractive B-movie wibe.
The problem: you have no real idea what you are doing, the respawn-mechanics are unclear, certain things seem obvious to do but you can't (taking a lit lamp), other things are moon logic (for giving the bunny to the mad man is no clue), there's no keyboard layout/controls menu. Also, if you hit the wrong button, the game will freeze. Allegedly you can save the game at beds, but who knows. The game also will freeze if you ever try to change window, so just don't. Also have no idea how to quit properly. The freeze only went away from me by pressing ctrl+alt+del and signing out.


Cat Quest 2: very similar to Cat Quest 1, but the story is weaker, I don't feel why or how I am part of the story I mean. While for the first game you had a clear motivation, in the second installment people TELL you things are bad, but the game does NOT SHOW it to be that way, and to be honest for this the protagonist duo seem to be murder hobos.
Noticable change in mechanics is, you get 2 character (practicaly double HP for single players), and mana is gained by time, not by meleeing enemies. Unfortunately all clothes seem to fit on both characters, and yet to find out how they differ by abilities. (I'm at an early stage with this.)
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Old 14-03-2021, 04:33 PM   #523
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Default Cayne

It's one of the free games on GoG, and is a point&click adventure-game.


It has a clunky learning curve, ti. nothing is explained what the controls are.
Also, the first room's puzzles are TIMED EVENTS, and that never comes into play later, is unusual in the genre, thus makes you probably quit before leaving the first room.


The puzzles are at best moon-logic, or maybe require specilasized knowledge, like the photo-development puzzle in Shadow of the Comet, which can only be solved if you know how to develop analog photos in a lab.
There are also a lot of red herrings, or unused props.



Then the story. the story on paper is fine, though a bursting animation would have been more adequate. The details which realy fails this one. Story-pieces just left behind and in nonsense.
Never turns out how you got in the facility, what was the conract that put you there, what's your complaint, why was the crew all fucking each other, how they developed that religion-business, who is Cayne, wassis deal, where did "Samantha" come from, why is everyone a perv...
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Old 15-03-2021, 05:07 PM   #524
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Cayne is the prequel of Stasis, thats why you dont get the story
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Old 30-03-2021, 02:55 PM   #525
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Quote:
Originally Posted by Capo View Post
Cayne is the prequel of Stasis, thats why you dont get the story

Lame excuse.
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