17-07-2007, 01:50 PM | #41 | ||
Join Date: May 2005
Location: Nitra, Slovakia
Posts: 6,533
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<div class='quotetop'>QUOTE(noGenius @ Jul 16 2007, 07:23 PM) [snapback]299713[/snapback]</div>
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24-07-2007, 04:41 AM | #42 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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<div class='quotetop'>QUOTE(azraelck @ Jul 17 2007, 05:23 AM) [snapback]299818[/snapback]</div>
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<div class='quotetop'>QUOTE(Romano @ Jul 9 2007, 10:15 AM) [snapback]298586[/snapback]</div> Quote:
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24-07-2007, 11:23 PM | #43 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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I liked MM3 even more than WoX.
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25-07-2007, 03:28 AM | #44 | ||
Join Date: Jul 2007
Location: ,
Posts: 20
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<div class='quotetop'>QUOTE(kmonster @ Jul 25 2007, 12:23 AM) [snapback]301226[/snapback]</div>
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Xeen was bigger, had better graphics and the same basic gameplay. Story line maybe? |
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25-07-2007, 10:18 AM | #45 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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A reason for my opinion might be that I played MM3 before WoX.
MM3 had imho better graphics (didn't like the bright and dirty clouds style), better dungeon design (the dwarf mines in clouds are too long and boring), an easy way to make money to train your characters, so that XP and not money was the important thing for levelling. WoX also suffers from being merged from two independent games. If you played clouds first, you already had all spells and 20 levels when starting darkside, if you played darkside, clouds was ridiculously easy. I also didn't like how you were limited to low levels in clouds, the loss of overview in the inside automap and the fact that you needed one full day for shopping or visiting the bank. There are quite some improvements in WoX, but not enough. MM3 was a masterpiece when it was released, WoX a sequel, improved game engine but rather solid than lovely (still very good though). |
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26-07-2007, 01:41 PM | #46 | |||||
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Great game, but with few bugs. Here's a few things I found out (not all bugs, but anyway):
Spoiler Warning: Ultimate Power Orbs Quote:
Quote:
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27-07-2007, 08:40 PM | #47 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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About the fountain: http://www.youtube.com/watch?v=jUaUj2Kud9w
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28-07-2007, 10:20 AM | #48 | ||
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Oh. <_< It still asks you a word from manual, but you can type just about anything. Thank you. [/quote] I was just wondering what some of the password were cuzz I cant get it workin. |
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30-07-2007, 11:50 AM | #49 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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I recommend the following starting procedure:
Trade the items from the party members you want to remove to the others, enter the inn and replace them with newly created ones. Add the two hirelings to your party and leave. If you don't have a sorcerer go norteast to learn cartography. Else go straight to the shop, buy what you need (bow, cutlass, helm, gauntlets, cloak, potion of healing and maybe some random stuff) and leave the town to the south. Turn left to the west and hug the mountain to the left until you find the well which gives +20 to AC. The monsters will have an hard time to hit your party afterwards. Continue north until you see the orc wagon to the left and destroy it (5,000 XP). Leave the area , go forward until there aren't any mountains to the right anymore then turn right. Walk some steps until you can see another lair to the left and destroy it (10,000 XP). Keep going south and destroy the next hut (500 gems). Turn left and proceed until you see and destroy a goblin hut (5,000 XP). Now you can go back north and destroy the goblin lair southeast of fountain head (2,500 XP). (if you have a ranger in your party you can also find scrolls in the forest squares SN and NE of it. Afterwards go east to the sea again like at the start, but turn right(south) there instead of left(north) like before. Follow the mountains at your left untill you can see a well after turning left. Turn around, so in the opposite direction until you find a lair(looks like a well) there to the left and destroy it for another 5,000 XP. If you return now your party members have more than 32,000 XP each and can train for a lot of levels, most characters will get the important second attack per round (I'd strip and dismiss the hirelings before, you don't need them anymore). With the right combat tactics the chance is quite high that it will work without having to reload, but you can save as often as you want to make sure no one dies. |
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06-08-2007, 07:21 PM | #50 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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One advice for powergamers:
I found out that if you turn off the PC (or end dosbox) while you're in the inn where you created your characters you keep your freshly created characters. This way you can split creating your characters over several days without having to leave and reenter the inn which takes a full day time. (doesn't really matter for "normal" players however since you have plenty of time in the game) |
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