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Old 09-02-2019, 12:35 PM   #411
twillight
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Default Get Medieval Barbarian (Beginner)

Barbarian being extremly slow, is very voulnerable to thieves. Best strategy here is to get back a bit from every chest, and cast a scroll if one appears. The scrolls on begginer - unless this game totaly not suits your style - are expandable.

On begginner the enemies are few,and the generators are slow producing, many times I simply walk over crowds w/o pushing the attack button.

Dungeon 6 has no golden keys, but the skeleton keys are more than enough.
the warp spot is at the start.


As all the levels on begginer are cakewalk to me (unlike to the polish woman), tried some of the cheat-codes, namely skipping to the next level (mpthewolf), and only did the maps with the bosses.
The later stages were harder, but again on begginner maps are chokeful with resources (namely HP).
rthe barbarian's only strategy is to stand and outdamage the enemy, and it works, with the exception of Smaug, where the Smaug Trick is advisable, but even there can only be pulled off by picking up one of the speedboosters (else it is too close and can circumgo the wall).
The generators at the bosses thus őéay no factor, or in case of Smaug will be slaughtered in melee.


Oh, and if anyone needs sources, here is the polish playthrough:
https://www.youtube.com/watch?v=b0hj...7CE913D33D4C1A


If someone manages to make the outro watchable, don't be lazy to show me! (the text for it is in the cast&crew list, the intro can be seen on youtube)
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Old 24-02-2019, 01:26 PM   #412
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Default Tesla vs Lovecraft

Your pretty usualy terrible freemium game sold in shops.


It'sno that bad on the starting difficulty, but right when you try out the next one you face the unbalanced, untested state it actualy is.


The problem is, you don't get stronger by progress in the game, you don't get stronger by the game's shop, and the game heavily relies on random, which just ruins the experience.


You CAN get a stronger - if you get a shitton of ingame currency, what you can get by infinite grinding... Heared the patch helps a bit (places fixed stuff on maps, gives your STILL RANDOM first weapon sooner - TO A RANDOM PLACE so good luck picking it up), maybe a lot, but nah.
The DLC gives even more useless random stuff to the game, so avoid it like plague if you even play the game (it could have been a good game, but in its current state it's miserable).
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Old 25-02-2019, 06:16 PM   #413
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Default Abomination, the Nemesis Project

Crap. I dunno if it is some new compatibility, or my spare widescreen monitor, but it doesn't start. Crap.


I'd even play this with the english dub at this point.


It is about a group of cyber-psy-soldiers fighting some alien-mutant epidemic.
You have twice the allowed manpower (8 person, 4 available for every mission) of this supersoldiers. Actualy, they are mostly twice the same, and you should not use the crappy versions.
You have Pyro who is just invaluable as can damage without ammo at periods any monster onscreen, including through walls.
There's the Strong Guy, whatever the name, he can carry equipment for you. If I'm correct he's invincible too (I mean resistant to damage, what means a shitton of extra HP in practice).
There's a medic guy.
And there's Mr. Invisible. Sometimes useful. His alternate version copies the monsters with the same effect, but the enemies are slow, he can't copy the giant monsters, and thus the skill has no duration, he's the only one I totaly avoid.
There's some explosive specialist who I don't care either, those more I don't remember.


The game has a hugh amount of variety for missions (capture the flag, kill all monsters, defend vehicle, defend scientist, hold on for X minutes, place special equipment, disable timed bomb, eliminate all sign of infestation and more), and has a badass atmosphere through mission briefings, cutscenes, and the monsters.


It was a totaly c00l game, I won't give up the hope GoG will one day resurrect it. If they add the german dub optional, I'd even give it 20 bucks for the copy. 15 for english only.
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Old 01-03-2019, 06:12 PM   #414
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Default Dvinity series (Larian Studios)

Some problem occured...

The company underestimated the hardware-demand of their game for Dvinity: Dragon Commander, and my Win7 system (what is pretty strong in the 32 bit department) can not handle it. At least not when it comes to the actual combat. That's unfortunate.

I'm also in the complaint phase for Divinity: Original Sin (Enhanced Edition), because GoG made that seemingly 64 bit only, and forgot to tell aboutit. There's a vague hint that they can manualy change things somehow to 32 bit system... Awkward.

So I had to fall back on reading the story on the wiki, at least for Draogn Commander, and it seems they for the majority retconned the lore from Divine Divinity. No world-created-by-god-of-chaos, heck, maybe not even Seven Gods ever existed.
Of course no "original healer"-or-who ever mentioned again who gave the Helaers their powers, or created that magic-force-dome for the world the Healers draw their power from...
And I suspect the archmage/healer machinating in Divine Divinity got changed by name for Dragon Commander - at least the two look suspiciously similar, with suspiciously similar powers, significance, meddling, blurred origin and more...

Still a good series, and by the look of it Dragon Commander would bean ok-plus game after you decipher how to actualy play it... But I'd welcome some more consistent lore.


------------


Divinity: Original Sin
After some trouble with Enhanced Edition being 64 bit, the original edition being 32 bit, my system being 32 bit, managed to instal the game.
The character creation ... caused some problems as almost no walkthrough exists, and not even the manual contains any of the usual info, like what the skills are, what they do...
And the wikia is not prarticularly arranged either. More problems, that the differences between the two versions (original and enhanced) are not particularly listed. I thought it's only that with the original version you can't dual-wield, but no, skills/spells are either renamed or added, as could not find Regeneration...


Still, managed to make a physical attacker, and a semi-useful mage (has summon spider, some magic attack, and a healing spell), will use only 2 NPC, one being the crafter/blacksmith/barter/identifier, so the Utility Guy.


Crap, NOTE TO MYSELF: pick thePet Talk (speak with animals) perk when it'll be possible!


The good news is, the game in theory plays. Will look into the whole thing later.
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Old 04-03-2019, 05:01 AM   #415
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not even the manual contains any of the usual info, like what the skills are, what they do...
Um, didn't they explained right in game, during selecting it? (I forgot, it was too long ago...)
Quote:
And the wikia is not prarticularly arranged either. More problems, that the differences between the two versions (original and enhanced) are not particularly listed. I thought it's only that with the original version you can't dual-wield, but no, skills/spells are either renamed or added, as could not find Regeneration...
Actually, you will get access to the Pocket Plane somewhere in the first third of the game - and it will allow you to re-arrange your skills/attributes as you want, as I remember. There are no fixed classes here for main heroes, only presets.
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Old 04-03-2019, 05:55 PM   #416
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Um, didn't they explained right in game, during selecting it? (I forgot, it was too long ago...)

Actually, you will get access to the Pocket Plane somewhere in the first third of the game - and it will allow you to re-arrange your skills/attributes as you want, as I remember. There are no fixed classes here for main heroes, only presets.

No, unlike in the previous instalments, they didn't. And even previously you could only see the first unlocked tear.


Also, while the classes are not fixed (what is true, like for all the parts of the franchise), I read you loose all learnt spells etc., what is less than desirable.
And to be honest my style of gaming relies heavily on meta knowledge
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Old 05-03-2019, 10:19 AM   #417
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Also, while the classes are not fixed (what is true, like for all the parts of the franchise), I read you loose all learnt spells etc., what is less than desirable.
Ah, really. I forgot. (They removed this bit in DOS2, BTW). But it's spells only, I believe. And spells are only money. And you will not have shortage of money in second part of the game.
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Old 10-03-2019, 07:49 AM   #418
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Lol, accidentaly removed Diablo 2 from my comp. Solves thatissue.


Triedto install Diablo: Hellfire, but it had some weird bug where it wanned more free space on the virtual drive - another thing I won't touch ever again I assume.
Diablo was a stupid game anyway, and Blizzard obviously only picked itup afterall those years because of their many losses.
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Old 11-03-2019, 08:02 PM   #419
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Quote:
Originally Posted by twillight View Post

Lol, accidentaly removed Diablo 2 from my comp. Solves thatissue.


Triedto install Diablo: Hellfire, but it had some weird bug where it wanned more free space on the virtual drive - another thing I won't touch ever again I assume.
Diablo was a stupid game anyway, and Blizzard obviously only picked itup afterall those years because of their many losses.
To tell the truth, I do not believe / think you missed much of anything by “accidentally” removing Diablo from your Desktop...

It will save you from many bugs and waste of time. However, I suspect that my words and opinions are biased and not “valid” since I am a former fan of the Diablo series... *shrug*
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Old 12-03-2019, 07:38 AM   #420
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Install now Path of Exile and waste a lot of time again. Mua-ha-ha.
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