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Old 12-09-2006, 02:05 PM   #11
Talin
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alright, but Dragon Wars could still be added to Abandonia, but wasnt it a C64 game? or did it get released on PC too?
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Old 13-09-2006, 02:10 AM   #12
rabadi
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There is a version for DOS, according to mobygames.

http://www.mobygames.com/game/dos/dragon-wars
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Old 13-09-2006, 07:35 AM   #13
Scatty
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That Undercroft certainly looks interesting. Good there's a Windows version avaiable, I might check it out...
Devil's Whiskey looks to me as a weak game with weak story though. Not much to offer.
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Old 14-09-2006, 02:17 AM   #14
rabadi
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Undercroft certainly is interesting. The window version however is not scaled to full screen. It is most likely just a port of its Pocket PC version. The gameplay is not like Bard's Tale, but is similar to Lands of Lore 1 and Eye of the Beholder, in that the combat system is real-time (I like it ). You get to name the characters, just like in EOB. Your characters don't get penalty for walking into walls/obstacles, unlike in Dungeon Master. No need to concern about torch (at least that is my impression from the demo). I don't recall about food necessity either (I might be wrong, it's been several months since I played the demo), but you do get to collect some fruit (apple, if I'm not mistaken). Movement is tile-based (step-by-step, frame-by-frame), not fluid, and this is another point I like (since I won't get motion sickness I already mentioned in the original post above). Automap is present, and IMHO is presented better than in Red Shift's Legacy series (http://www.redshift.hu/ ). Interface is simple enough to understand. Overall, a good game k:
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Old 20-10-2006, 01:41 AM   #15
thebes
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<div class='quotetop'>QUOTE(rabadi @ Sep 12 2006, 12:33 AM) [snapback]254532[/snapback]</div>
Quote:
No, it is for sale, so it's not for Reloaded either. I sort of lost interest about it already. My party dies much too often. It's like in every other turn it will encounter 8 to 10 enemies, each is more powerfull than my characters. A challenge might be okay, a frustration is not. After all, my intention to play a game is to give myself a nice distraction from work and other real life frustration, not to add some more frustration into my life. So, dying much too often in a game is not my definition of having fun
[/b]
In the old Bard's Tale you die a lot at first too. you have to run away back to the guild and recover and replace your dead companions with new one's till you get a few guys stronger. the DW is more likely the same. Just takes a while to build up.
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