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Old 11-03-2005, 02:57 PM   #11
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tried ken build engine ?
duke 3d uses it internally and added a lot stuff to it.

the real engine isn't that big i recall.

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Old 11-03-2005, 03:09 PM   #12
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Quote:
Originally posted by Data@Mar 11 2005, 02:57 PM
tried ken build engine ?
duke 3d uses it internally and added a lot stuff to it.

the real engine isn't that big i recall.
Where do I find it?
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Old 11-03-2005, 03:41 PM   #13
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Here
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Old 11-03-2005, 09:12 PM   #14
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Quote:
Originally posted by Kon-Tiki@Mar 11 2005, 03:41 PM
Here
That Ken guy is . The picture says it. I downloaded some of the souces so now I will try to get into it. Time is precious.
Thanks for the links. k:
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Old 13-03-2005, 10:10 AM   #15
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FPS and real time programming in this regard is very complex programming but good luck
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Old 14-03-2005, 04:56 PM   #16
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Quote:
Originally posted by NrmMyth+Mar 11 2005, 02:12 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (NrmMyth @ Mar 11 2005, 02:12 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-Kon-Tiki@Mar 11 2005, 03:41 PM
Here
That Ken guy is . [/b][/quote]
KEN IS NOT KOSTA
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Old 14-03-2005, 09:15 PM   #17
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Tell me what do I need for DirectX programing. Just curious. :whistle:
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Old 14-03-2005, 09:18 PM   #18
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The DirectX SDK. Not to mention its runtime environment, but that's almost standard on any computer nowadays.
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Old 14-03-2005, 09:27 PM   #19
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Quote:
Originally posted by Kon-Tiki@Mar 14 2005, 09:18 PM
The DirectX SDK...
About that?
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Old 14-03-2005, 09:32 PM   #20
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Quote:
Originally posted by punch999+Mar 14 2005, 04:56 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (punch999 @ Mar 14 2005, 04:56 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin-NrmMyth@Mar 11 2005, 02:12 PM

That Ken guy is .
KEN IS NOT KOSTA [/b][/quote]
I think you can't see the smilies, may be that your javascript is blocked...
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