04-06-2006, 11:32 PM | #31 | ||
Join Date: Dec 2005
Location: ,
Posts: 4
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Fun game! It gets a bit stressing at a moment but it's a fun game
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23-07-2006, 09:28 PM | #32 | ||
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Hmm it gets stuck when I try to create a new commando, I am on a laptop, OS XP
I have played the game before and it worked fine on my other computer |
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25-07-2006, 04:39 PM | #33 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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Try using DosBox.
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15-11-2006, 10:32 AM | #34 | ||
Join Date: Oct 2004
Location: Iisalmi, Finland
Posts: 416
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Oh man this is SO classic! Heh. So wonderful memories. I remember playing this with my - that time period - school mates, when the ultrageeks played their fancy unreal and so on. Althought.. I have to admit that I played unreal later on.
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05-01-2007, 04:13 AM | #35 | ||
Join Date: Jan 2006
Location: ,
Posts: 21
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2506 points on hard...using the Uzi.
That documents one in the fortress in Libya was still a pain. Does anyone use mines? I tend to always seem to have picked up a few. I killed a dog with a mine once, I was cycling through the weapons to see how many grenades I had (I think in that fortress in Libya), and a dog came round the corner, so I automatically fired...while using mines...the mine goes over its head, and the dog ran backwards a bit and set it off. Lucky, cause I'd otherwise have to use that corridor. Hmm...in retrospect, it might be useful in the corridor, when 4-5 guys come round the corner. Oh, killed a pistol guy with a mine...he wandered off around a corner, and I was out of ammo, except for the mine. Got killed a bit after in both cases...the one in Libya is always hard, and being out of ammo in the other didn't help. Oh, you can kill people after you "rescue" them...I did that once on purpose, cause I needed a grenade to cut through some wire, and sometimes civilians drop them. Edit: 2045 on normal with the shotgun...there were plenty of times when I wished I had a "real" weapon this time Nice to know grenades take out gunboats and armoured cars...they really annoy me, especially when they are moving around Killed 5 guys with one grenade once...in a room full of barrels...though I once killed 4 "normally". If a grenade goes off the map, it explodes automatically, BTW, found that out the hard way. |
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07-11-2007, 03:47 PM | #36 | ||
Join Date: Jun 2007
Location: , Belgium
Posts: 42
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<div class='quotetop'>QUOTE(Nosferrath @ May 2 2005, 07:41 PM) [snapback]103277[/snapback]</div>
Quote:
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21-06-2008, 09:06 PM | #37 | ||
Join Date: Nov 2005
Location: Omaha, United States
Posts: 12
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I love how if you shoot tables and other inanimate objects they emit a human scream.
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05-10-2008, 09:57 PM | #38 | ||
Join Date: May 2008
Location: Swan River, Canada
Posts: 842
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Im just using this game to make maps.
I made a Vietnam style map, but sadly it's not working. I was hoping by placing more commandows and giving them routes, they'd follow those routes. But instead, they jsut ran around in circles and didn't shoot my enemies, destroying my hopes for a Vietnam styled campaign of levels If they followed they're route, and shot back, everything would be fine, but Nooooo, they cant. So instead im making a Hitman Series, where you have a civilian targt, that has guards, and im making in in public places, such as my first level where you sneak through a town with 2 of his guards patroling, and 1 guard gaurding the front door to his hous,e so you must sneak in the back door and kill him |
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