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Old 28-12-2004, 01:06 AM   #11
goblins
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well good luck is all i can say - i got lets just say i deleted it after half an hour of play LOL.

As for seirra find their main web address and email them about this issue ask them if they can do a webpage again for all their old games. Hints tips and manuals.
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Old 28-12-2004, 08:08 AM   #12
edlglide
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King's Quest 6 is one of the best adventure games ever made. Probably the best one Sierra made, and right up there with the LucasArts greats.
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Old 30-12-2004, 02:34 PM   #13
berkie1234
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I finally beat the long and the short way
:w00t:
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Old 09-01-2005, 09:00 AM   #14
mikebarry
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This game is tremendous fun, and has beautiful scenery.

As for the game manuals, perhaps you were thinking of www.sierragamers.com???

They have the manuals too, in the Museum section.
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Old 09-01-2005, 01:30 PM   #15
MasterGrazzt
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Quote:
Originally posted by BigBaboon15@Dec 14 2004, 06:50 PM
Anyone played KQ5? I have trouble removing the "Out of Heap Space" message at the end in Mordack's castle. Have any suggestions?
DOSBox. dosbox.sourceforge.net
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Old 09-01-2005, 02:03 PM   #16
Borodin
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Quote:
Originally posted by Mickey Bitsko@Dec 15 2004, 02:41 PM
When I go to sierraclassics.com it's now a site for an automobile dealership in Reno, Nevada!

The original website for the company was sieraonline.com. That's still for sale.

Sierra Online maintained several offices during their heyday. I visited one--appropriately enough, up in the High Sierras, where they got their name from. It was part of a small town, in some of the most beautiful mountainous country you could find. The nearest city of size was down (and I mean, DOWN) in a valley, perhaps 30 miles away. In summer; in winter, I'm sure it was more like 200 miles.

I think the demise of Sierra Online was directed related to their emphasis on what they did best: graphical adventures. The genre itself has largely faded, as players demanded less linearity and greater sophistication. Problem-solving was desirable, but only in the context of a larger environment with other gaming features. I think this was the Coles were aiming at with their later Quest for Glory titles, a kind of hybrid RPG/adventure game. Even so, it didn't prove intriguing enough to newcomers. Too bad.

Incidentally, there is a team working--apparently, very slowly, and in their spare time--on doing a new QfG game. It doesn't include the Coles, but apparently is working with their blessing.
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