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Old 24-10-2005, 08:16 PM   #71
hozz
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Quote:
Originally posted by HEY everyone@Oct 21 2005, 12:02 AM
Just wanna say this site kicks behind - That said :

This game has a great feel like dungeon master two and daggerfall though daggerfall would be my alltime fav . In ANYCASE Im stuck on the first room =X i cant seem to get past a pressureplate on the floor to have the door open.
ALSO For most DOS games my brightness is very low . Im stuck with that small screen for dosbox on the dos games . Brightness slider is disabled when i try to adjust it in this game. Anyone have any tips how to get my moniter to pump out more brightness (its at full at its not that bright , very sad) or get dos mode to render more? thanka
Run dosbox in fullscreen mode.

the brightness slider is kind of hard to grab..try grabbing a little below the slider.
                       
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Old 26-10-2005, 07:29 AM   #72
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hey fellas i was just wondering if the only way to cast your spells was to click on the icon. From what i read of the review it seemed to me that I could make the symbols on the screen to cast the spell but i can't seem to do that. (which would be super cool. I think i remember playing some game where you could do that and i loved it...)

cheers

Public Bob
                       
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Old 26-10-2005, 07:32 AM   #73
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... also it looks pretty groovy so far. I don't really get the deal with combat though. So far i am having alot of success with just clicking the sword icon as fast as i can and watching him slash the enemy repeatedly. Is there more to the combat system than this?

cheers
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Old 26-10-2005, 10:51 AM   #74
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Maybe the game you are refering to is Arx Fatalis. There, to cast spells you had to draw the symbols in the screen with your mouse. About combat, I could be mistaken, but I think that you can also attack enemies by clicking on them with one of the mouse buttons, and depending on where you click, you deal them more or less damage. Every one had a weak point.
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Old 26-10-2005, 12:47 PM   #75
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ahh cheers for that. hopefully combat will be a little more interesting. um also i can't seem to drop anything and i am woefully encumbered. i try clicking on my items and then clicking on the drop button but he doesn't seem to drop it. Any help?

cheers in advance

[edit] sorry scratch that. I just realised i was standing in front of something and that's why i couldn't drop anything. my bad
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Old 29-10-2005, 03:10 PM   #76
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Played this game more than a decade ago, but didn't finish it. Don't know where the CD-ROM is any more!

I think I've seen Anvil of Dawn on sale in one of the shops near where I stay (re-issued by ... Ubisoft?) ... but I can't be sure.

Question: Would the game run under Win XP or WinME? Are there any patches I should know about?

I downloaded the 70+MB game from this site, and have experienced a host of problems (sound-related, it seems, judging from the various posts on this thread). If I can get the original game to run, I think it would be great!
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Old 02-11-2005, 01:36 PM   #77
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Haven't bought the game yet...

On the game downloaded from this site...

In the underground maze of the Dark Lantern, I noticed that the rolling boulders start rolling sideways - wall to wall - if my character runs right after them (to maximise on the time I get running down the corridor) or if the boulder hits my character.

Meaning, in cases where it is a narrow corridor, my character can no longer use that corridor because the boulder blocks the way, appearing to roll side to side and stopped by the walls.

I solved the problem by reloading a previous save and NOT running after a just-passed boulder or getting hit by them.

Anyone faced this before?
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Old 02-11-2005, 03:13 PM   #78
$Temp
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Quote:
Originally posted by aaerdan@Nov 2 2005, 02:36 PM
I solved the problem by reloading a previous save and NOT running after a just-passed boulder or getting hit by them.

Anyone faced this before?
Yes it does that. One workaround I figured is to make the boulder hit you, after which it will resume its normal course. So what you do is run into the boulder and move as if you are trying to force your character to pass alongside the boulder.
                       
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Old 09-11-2005, 02:29 PM   #79
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Quote:
Originally posted by mrniceguy@Apr 23 2005, 06:59 PM
I have managed to find at last the missing bits - the movie intro/ending and bits between and happy to say all working fine so far. k:

Cheers
mrniceguy
Hmmm, I hope I'm not asking for too much but could you pls tell us where u got the stuff? :blink:
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Old 21-11-2005, 05:59 AM   #80
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Hi - A stupid gameplay question - I've covered every inch of the Undersea Maze except the top and bottom areas that I can't seem to get into (bricks all around). I have 7 pearls and can't find the 8th, yet when I look at my automap every inch of the maze has been convered. I've used all the teleporters (except the ones I read about that are in the middle of the maze). I went back to all the chests and they're all empty, too. Can someone help?

Thanks!
                       
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