28-08-2006, 01:58 PM | #11 | ||
Join Date: Aug 2006
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<div class='quotetop'>QUOTE(GAME-CRACK @ Aug 28 2006, 12:25 PM) [snapback]251413[/snapback]</div>
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You're saying the game is too easy? Even on 'hard'? The only other game I've made (worth mentioning) is the precursor to this game, WormWars 2. You can get it at www.wormwars.net/ww2.zip, but as WormWars 3 is so much better, IMHO, and comes in both a DOS and Windows version, there's really not much point in playing WW2... |
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08-09-2006, 03:29 PM | #12 | ||
Join Date: Aug 2006
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I've now released the game to the public. The public version 1.0 can be downloaded at WormWars.Net. I'm still interested in feedback, though, for the future versions of the game.
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11-09-2006, 01:41 PM | #13 | ||
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I really like the game! I already found snake (Qbasic) enjoyable, but this is cooler - somehow.
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11-09-2006, 01:51 PM | #14 | ||
Join Date: Oct 2005
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Posts: 32
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I like it! k: It's simple yet challenging!
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12-09-2006, 06:09 AM | #15 | ||
Join Date: Aug 2006
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Posts: 14
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Thanks for the feedback!
Be sure to submit your levels and hi-scores to the website! |
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12-09-2006, 03:23 PM | #16 | ||
Join Date: Oct 2003
Location: Telford, England
Posts: 1,303
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Think this needs movement.. *does it*
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I liked the old forum.. =/ |
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17-09-2006, 09:12 AM | #17 | ||
Join Date: Nov 2004
Location: Nootdorp, Netherlands
Posts: 226
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Cool Game! k:
Only 'user-unfriendly' thing I have is about the level editor. I find it quite frustrating to put every corner / t-splot / cross piece on the right place. Why not have a 'fix' function for that, which looks for every piece what pieces are around them, and puts the right 'corner / t-split / cross' piece at every place? I noticed the 'line' function, yes, but that only deals with corners. Or did I overlook something? |
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17-09-2006, 12:56 PM | #18 | ||
Join Date: Aug 2006
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Posts: 14
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<div class='quotetop'>QUOTE(Koen @ Sep 17 2006, 09:12 AM) [snapback]255533[/snapback]</div>
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Thanks for the feedback! k: |
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24-09-2006, 12:39 PM | #19 | ||
Join Date: Sep 2006
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Posts: 78
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I just downloaded this game and it is great. I love games like this that are simple to play hard to master. This is one of those games.
I also was wondering if you thought about adding an online play? This seems like it would be fun to play with someone. Also I had a minor 2 little gripes. One could be a result of my lack of skill but the controlls for the thrid version for windows seems a tad sticky and a little unresopsive and also it seems sometime very hard to line up the worm with what you are aiming at on screen. But over all way to go|! :w00t: |
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25-09-2006, 03:43 PM | #20 | ||
Join Date: Aug 2006
Location: ,
Posts: 14
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<div class='quotetop'>QUOTE(HappyGamer @ Sep 24 2006, 12:39 PM) [snapback]257087[/snapback]</div>
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I can't completely rule out that one day I'll attempt to add that feature to the game, though -- or hook up with someone who has the programming skills to make it happen... As to lining up the worm with what you're aiming at: that's what the crosshairs are for. k: Which version of Windows are you using? I'm using Windows 98 and have found that the controls in the Win32 version of the game seem a bit sticky -- I just restart my computer in DOS mode and play the DOS version. Actually, I would recommend that you always play the DOS version in DOS mode, if you can restart your Windows in DOS mode. I've also tested the game in WindowsXP and haven't found any problems with the controls. |
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