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#211 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2020
Posts: 113
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![]() kudos on the dev diaries!
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#212 | ||
![]() ![]() Join Date: Apr 2020
Posts: 1
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![]() Yeah, they're really great! I was thinking of trying to come up with little mods based on Civ2, and these dev diaries are really going to help me a lot!
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#213 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2020
Posts: 113
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![]() what's the best place for civ 2 mods?
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#214 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Australia
Posts: 54
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![]() Quote:
Well then I guess I better post some new ones lol! Sixth dev diary for HoMM2 scenario is up! This time we answer fan demands to show units while also showing off all city buildings and some small touch-ups to the city sky view. HoMM2 Dev Diary 06 - Heroes, Units & City Buildings In The Civ2 Heroes Of Might & Magic 2 Mod: https://www.moddb.com/mods/civilizat...city-buildings ![]() First dev diary of a Command & Conquer African Campaign Civ2 scenario I'm also working on is up. In this I look at changing Civ2's terrain and cities to look like C&C as well as importing some cool new units. C&C Dev Diary 01 - New terrain & units for the Civilization 2 - Command & Conquer Scenario https://www.moddb.com/mods/civilizat...-terrain-units ![]() A question that has been foremost on my mind lately as I've been doing some serious scenario/mod hunting myself! Eg I've got a massive post at CivFinatics about stuff I'm looking for. The best places for Civ2 mods I know of are: CivFinatics Downloads and their Scenario Forums for Civ2 The amazing Civ2 Scenario League site The long dead Atomic Network site's Civ scenario collection was thankfully backed up to archive.org. It's a 6gig download but my god.. I opened the file there's over 500 Civ2 scenarios & mods in it, and some civ3 stuff too. The 20yr old Cradle of Civ scenario site is backed up and still works thanks to CivFinatics, I found a few rare gems there. Storm Over Civilization was a famous Civ scenario site that is sadly gone.. apparently the German folks at Civforum.de have a full backup but keep it under lock and key. They have a pretty good Civ2 scenario forum too and no ones told me off for speaking English there thankfully. I'm on the hunt for more! .
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![]() Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation Last edited by Blake00; 21-09-2020 at 01:34 PM. |
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#215 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jun 2020
Posts: 5
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![]() Wait, what? A Civilizations II x Command&Conquer mod? I have to try that RIGHT. NOW. I've grown up with these games, the nostalgia is kicking in hard...
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#216 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Australia
Posts: 54
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![]() Quote:
If your love of C&C includes Red Alert then you'll love what I'm about to post as all the skills I've learned making the Heroes of Might & Magic and Command & Conquer scenarios is now being put into the hardest craziest scenario I (and probably most Civ2 modders) have ever attempted! A Red Alert 2 Siege of New York scenario where you'll be battling it out in city streets between huge sky scrapers.. yes I know I'm crazy as that's totally something the Civ2 engine wasn't built for hahaha! No new HoMM2 scenario dev diaries atm but there will be one soon as I'm about to do final testing. Here's the second dev diary for the C&C scenario. In this one we ask for some fan input and finish off importing all the new C&C unit graphics. C&C Dev Diary 02 - Finishing all terrain & units for the Civilization 2 - Command & Conquer Scenario https://www.moddb.com/mods/civilizat...-terrain-units ![]() And here are the first 2 dev diaries on the Red Alert 2 Siege of New York scenario I mentioned above. In this first dev diary we look at experimenting with Civ2's terrain limits & using some sneaky tricks to begin creating a Red Alert 2 style city map with Liberty island, bridges and buildings. Red Alert 2 Dev Diary 01 - Liberty Island, Bridges & Buildings in the Civilization 2 - C&C Red Alert 2 Scenario https://www.moddb.com/mods/civilizat...dges-buildings ![]() In the second dev diary we look at adding bigger buildings, Command centers with walls, and lots of other nice decoration trying to push Civ2's terrain limits. Red Alert 2 Dev Diary 02 - Bigger Buildings & More Decoration in the Civilization 2 - C&C Red Alert 2 Scenario https://www.moddb.com/mods/civilizat...ore-decoration ![]()
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![]() Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation Last edited by Blake00; 24-01-2021 at 09:26 AM. |
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#217 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Australia
Posts: 54
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![]() Sorry for the delay.. busy times! Here's 2 new dev diaries from my Civilization 2 Red alert 2 scenario. No new HoMM2 scenario dev diaries atm but there will be one soon as I'm about to do final testing.
In this third dev diary we look at adding special fun buildings like the McBurger Kong and Petrol Station, while overhauling all previously made small buildings to much better quality. RA2 Dev Diary 03 - McBurger Kong & Better Quality Buildings in the Civilization 2 - Red Alert 2 Scenario https://www.moddb.com/mods/civilizat...tter-buildings ![]() . In the fourth dev diary we hit our stride and finish off all building types, big ones, little ones, and the biiiig difficult 3x3 super skyscrapers! RA2 Dev Diary 04 - Final Super Buildings in the Civilization 2 - Red Alert 2 Scenario https://www.moddb.com/mods/civilizat...uper-buildings ![]() .
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![]() Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation |
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#218 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2005
Location: Australia
Posts: 54
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![]() For anyone who's ever wished there was a opensource rebuild of Civilization 2, it turns out there is one! A talented member of the Civ community named Axx has worked on and off over the years on a Civ2 clone build and has recently been answering questions and posting links and pictures from his project here:
https://forums.civfanatics.com/threa...#post-15983617 Before anyone says it yes there's FreeCiv and C-Evo but they're not 1:1 Civ2 clones (that attempt to replicate everything Civ2 does). They're their own Civ games that have a bit of Civ2 feel to them but are written completely differently and contain bits from multiple Civ games as well as using their own unique features & ideas. Civ2's original source files were apparently lost in the downfall of Microprose, so it would be interesting to see what the fan community could do with an opensource Civ2 rebuild. Screenshots from his project: https://i.ibb.co/KGVzSkL/1.png https://i.ibb.co/FqXPJbk/2.png .
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![]() Blake's Sanctum: - Total Conversion mods: Quest for Glory IV 3D Hexen, Star Trek Doom 2, & Star Wars Civilization 2 - Game Shrines: Age of Wonders, Babylon 5 Fan Games, Civilization, Command & Conquer, Elder Scrolls, Dune Games, Final Fantasy, Freelancer, Heroes of Might & Magic, Imperium Galactica, Master of Magic, Quest for Glory, Starflight, & Star Trek Games - MovieTV Shrines: Lord Of The Rings & Hobbit, & Star Trek - Emulation |
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Thread | Thread Starter | Forum | Replies | Last Post |
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