10-02-2011, 09:33 AM | #171 | ||
Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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Roger, Sir! On my way...
That's it for now..
Viva Las Vegas!! PS: When the Brave liberates the village in question there will be massive parades, flowers, fireworks or people will starving to hand my victorious hands? |
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10-02-2011, 10:46 AM | #172 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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Of course you'll be the hero if you manage to free them.
A1: The bridgekeeper is a reference to Monty Python's "The Quest for the Holy Grail": http://www.youtube.com/watch?v=pWS8Mg-JWSg You can go past pass by answering his questions or by asking a question he cannot answer (so you'll get his robes). If you already made the bridgekeeper hostile by giving a wrong answer you can either leave and never come back again or try to kill him (having "better criticals", "sniper" and "living anatomy" will help) to get his robes. You can also try knocking him down by scoring an aimed critical hit to the groin and loot him while he's lying on the ground. His robes are as good as combat armor, very useful early in the game when you only have leather but not useful until the end when you find better armor, so don't force yourself to get them if you don't want to. A2: Rockets are rare, expensive and heavy, but you'll find some during your game. A3: Store it at some location and imagine you'll come back to get it when you've found your tribe. A4: Marcus is the most powerful party member in the offense so there's nothing illogical about keeping him. He can use big guns like the extremely powerful bozar and also the two-handed futuristic energy weapons effectively. The only drawback is that you can't put armor on him so he's more vulnerable at the end game. A5: It's also useful to have about 126 speech just before the end. |
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10-02-2011, 01:47 PM | #173 | ||
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,706
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10-02-2011, 02:14 PM | #174 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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Quote:
Last edited by kmonster; 10-02-2011 at 02:22 PM. |
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10-02-2011, 03:35 PM | #175 | ||
Join Date: Sep 2009
Location: Kladno, Czech Republic
Posts: 41
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I've found 101 speech adequate for whole game. Fast enough to get early, and while it does not give enough on everything, it is enough for important checks where force isn't best option.
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10-02-2011, 04:23 PM | #176 | ||
Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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Ha ha ha
Wait, wait, friends.
I mean speech of congratulation, speech that we are happy and alive. Not at all Option speech! Ha ha ha What the Brave does this sleepy afternoon? - Sadly, I answered correct to Bridgekeeper and he disappeared without present me with his robes.. Sob, sob.. - I was involved in some caravan guarding. This caravan reached town of Redding. There I replaced the leg-ill sheriff and visit poor widow for money back. She attacked me with words, she was not rich lady and yoga with his soft gentle soul decided to pay her debt of some small sum.. - Then the Brave visited the town of New Reno and asked for some Jules to tell me where Golgotha is? No one found so I became so angry that eliminate both remaining families: Wrights and Salvadore. BTW I found a laser pistol. Is he more powerful than .223? My main task is to find 1 point of Charisma.. Mirror glasses. I wanna this Marcus. Q1: Mates, would be so kind advise me what to be next my Perk? Level 23, Laser rifle + Jack (or fire gun), 116 HP, 33 k$ I solemnly declare and promise that all of YOU - Kmonster, Wardencz, Twillight, DarthHelmet86, Sarin and Master Scatty and/or Paco the Great will be with me celebrating the victory - the official 3-days banquet. So I want to be a rock&roll star and playing electric guitar la la la yoga from BG |
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10-02-2011, 05:23 PM | #177 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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The laser pistol isn't very good. The .223 pistol does more base damage and the .223 FMJ ammo grants even bonuses to hit and damage armored foes like you can read in its description.
A1: Sniper. Criticals are both damaging and fun. |
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10-02-2011, 06:37 PM | #178 | ||
Join Date: Nov 2005
Location: Var, Hungary
Posts: 1,706
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Quote:
If you still want to find Golgotha, you have to ask Father Tully. Hope you're allowed to ask him about Mordinos, or Bishops (the Bishop-questions can lead you to the Mordino-questions). As perk choose Sniper, me say that too. |
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11-02-2011, 09:47 AM | #179 | ||
Join Date: Oct 2006
Location: Asenovgrad, Bulgaria
Posts: 2,532
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OK - Sniper perk
As perk choose Sniper, me say that too.[/quote]
This is nice but my new big mistake..is It was idiotic to wipe up son and father Mordino, because the task from Wrights needs these ones and 3 drug dealers to be asked for dead of Charlie Wrights and Golgotha location. But yoga have Save files kept at my Flash memory. I will back and play again this episode. I use to do save file after every day gaming. This game is so Milty variant's that some time I loose the end.. Note: The dead guard before Salvadore room had some like Mirrored Shapes (like Glasses).They represents 2 brown ovals connected with tiny wires. I took this stuff and tried to active as weapon. Nothing happen. Is this famous Mirror Glasses which will up my Charisma? Its really a good game and if Darth Helmeth86 kindly permit the quotation: Simple they all (FO1, FO2, FO3, New Texas) are the best.. Thats why yoga loves AB and its competent staff. Especially Paco the Great.. Off: Capo, You are welcome to post here.. |
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11-02-2011, 09:55 AM | #180 | ||
Join Date: Feb 2006
Location: Freiburg im Breisgau, Germany
Posts: 552
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The mirrored shades do raise your charisma but only while you are wearing them in your active weapon slot. You don't have to activate them, having them equipped is enough to raise your charisma by 1.
Golgatha is not important unless you love digging up graves. |
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