Go Back   Forums > Abandonia.com > Troubleshooting
Memberlist Forum Rules Today's Posts
Search Forums:
Click here to use Advanced Search

Reply
 
Thread Tools Display Modes
Old 07-02-2011, 08:46 AM   #11
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
Default

What I meant by my last post is that there ought to be some kind of hardware or software related issue which require a specific version of something to work right.

If it tries to install DirectX 3.0 then I strongly suggest that you try running the game with it instead of your most up to date DirectX and graphic card drivers. And by that, I of course mean in one of those VirtualBox which was mentioned before, not in your actual rig.

A lot of old dependancies got rid of with "modern" version of drivers. It would not surprise me in the least that the new drivers or DirectX versions simply do not act or react as they did back then.

The only other explanation that I could think of would be a "Xcom" effect in which the game call up another .exe program when you enter combat. Very old programs used to do that in DOS... And if it is the case then the program which runs too fast must be an old DOS version or alike this process. I would not know how to solve that problem though, as you would basically have two or even several specific speed requirements as the programs call each other out. It has always been a bi*** in DOSBox to run Xcom because the cycles for the world map doesn't match the cycles of the tactical phase... I've never found a good solution to that short of playing manually with the cycles every time. And since you are stuck with a Windows program, you don't even have that luxury.
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 07-02-2011, 09:04 AM   #12
wackypanda
Abandonia nerd

 
Join Date: Jan 2011
Location: ,
Posts: 51
Default

I see. I think I tried installing DirectX 3.0 in Virtual PC once, but the downgrade didn't stick.

For more lolz, I installed the game on my host (Windows 7, 64 bit). Apart from the expected colour corruption (can't use compatibility mode, but 90% non-corruption can be achieved with a batch file), it actually experiences a reverse problem - the parts that are accelerated in a virtual machine (player movement) are normal, and the use of ball bins is accelerated. (To elaborate, ball bins seemingly only involve a die roll and not decision-making on the AI's part.) Quite a beauty, this game. At this point I think I'm going to have to pick my poison.

Last edited by wackypanda; 07-02-2011 at 09:27 AM.
wackypanda is offline                         Send a private message to wackypanda
Reply With Quote
Old 07-02-2011, 09:28 AM   #13
Eagle of Fire
Friendly Fire
 
Eagle of Fire's Avatar

 
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
Default

At least we know that this is not a 16 bit program (aka Windows 3.x).

64 bits versions of Windows cannot run those.
__________________
I'm on a hot streak... Literally.
Proud member of The Abandoned since 2005.
Eagle of Fire is offline                         Send a private message to Eagle of Fire
Reply With Quote
Old 07-02-2011, 09:36 AM   #14
wackypanda
Abandonia nerd

 
Join Date: Jan 2011
Location: ,
Posts: 51
Default

True, I've read that a few times on here. So no DOSBox.

And I wanted to keep all my old games on one virtual machine... Ah well, no one said that this was an exact science.

Last edited by wackypanda; 07-02-2011 at 09:40 AM.
wackypanda is offline                         Send a private message to wackypanda
Reply With Quote
Old 07-02-2011, 10:18 AM   #15
dosraider
Dismembered.
 
dosraider's Avatar

 
Join Date: Aug 2007
Location: Dixmuide, Belgium
Posts: 2,767
Default

You could try to lower the RAM in VPC (VPC restart needed) to the bare minimum for W98, some 16MB (or even 8MB), will oblige to run progs in virtual HD swap file, but honestly, I don't expect much of it, as modern HDs are faster then the old system mem from those days....
However, can't hurt to try.
__________________

Not a member of The Victorious People's Shoutbox Liberation Army.
Not a member of the GAG Guerrilla. Don't get A Grip!
FOR RENT
*Advertising space*
dosraider is offline                         Send a private message to dosraider
Reply With Quote
Old 07-02-2011, 02:22 PM   #16
wackypanda
Abandonia nerd

 
Join Date: Jan 2011
Location: ,
Posts: 51
Default

True. But that barely slows it down. So then back to CPU throttles - smoothest one I've used so far is CPU Grabber. I'll stick with that unless there are other ideas. For all of the programs I've used only loads upwards of 90% have any visible effect.

Found a handy list of throttle programs here: http://www.reocities.com/kulhain/
wackypanda is offline                         Send a private message to wackypanda
Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Crush, Crumble and Chomp! Dreadlord Approved Requests 6 29-08-2011 10:49 PM
Crush Deluxe mouse31e Approved Requests 6 01-04-2008 05:15 PM
Crush Roller [NON-PC] Charley W Invalid Requests 1 13-07-2007 10:12 PM
Game Runs Too Fast zambone Troubleshooting 2 13-02-2006 08:04 PM
Crush Topic Indignus IV Blah, blah, blah... 136 26-06-2005 11:48 PM


Posting Rules
You may not post new threads
You may post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump
 


The current time is 11:52 AM (GMT)

 
Powered by vBulletin® Version 3.7.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.