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Old 04-12-2007, 05:51 AM   #51
lewdtenant
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Join Date: Dec 2007
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In the original version you could accumulate up to 5 passes and had to show them at check points. showing the wrong pass = alarm. guards prompted you for a pass when they saw(if alarm was not sounded or dead body found) you instead of just shooting you because you are there. you were also able to move dead bodies so guards did not see them. I believe there was a knife for stealth kills with multiple guards in the room. also there was a lock pick mechanism where you had to figure out the combo to doors/chests after getting the lock pick tools. There was also a medikit, not sure if this version has it. This version is ok but not worth playing compared to the real deal. Iwas hpoing to hear "Hause Pass" "heil" "comenze" and "Vassad". I don't speak german so these are all probably spelled wrong.
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Old 06-11-2012, 04:56 PM   #52
Atrium
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Join Date: Nov 2012
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I think there may be a glitch in this game that crops up some of the time. After completing the first difficulty level, sometimes on the second difficulty level the game will keep track of who you killed so that when you die and respawn, they remain dead. Other times, however, the game doesn't keep track of who you killed as it's supposed to, meaning that if you die you have to start the entire castle over from scratch and kill every enemy again. It really makes the game way way too difficult, even on the second lowest difficulty.

Can anyone else confirm if this is a glitch or how the game is meant to be?
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