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Old 15-06-2010, 04:12 PM   #51
francescobaro
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Smile Help for ISO Cellar access

Hello there!

First and foremost, congratulations for the wonderful site and community!
I'd like to download the ISO Cellar version of this intriguing game but it looks like I'm not able to register!

I tried this morning but still can't see the mail from abandonia in my mail box (my provider is www.libero.it).

Any suggestion?
                       
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Old 15-06-2010, 04:29 PM   #52
The Fifth Horseman
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We have issues with notifications not being received by users of certain e-mail services. Trying to find a way to solve this.
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Old 16-06-2010, 03:55 PM   #53
Saryos
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Default Any success with dosbox & glide wrappers?

Hello, I was wondering if anyone have had success running this game with dosbox and a glide wrapper? I tried with gulikoza's version, and got 3d graphics playing correctly, but all 2d elements were missing. It's not fun trying to play without waypoint markers and sonar... So the question is, has anyone had better success?
                       
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Old 16-06-2010, 04:21 PM   #54
francescobaro
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Talking

Quote:
Originally Posted by Saryos View Post
Hello, I was wondering if anyone have had success running this game with dosbox and a glide wrapper? I tried with gulikoza's version, and got 3d graphics playing correctly, but all 2d elements were missing. It's not fun trying to play without waypoint markers and sonar... So the question is, has anyone had better success?
I run it in dosbox on WindowsXP and it works fine.
But playing this gem without the missings videos/animations & audio tracks is a crime so I'm looking for a way to register myself with Abandonia to download the iso cellar image of this game.

Perephas you should try different glide wrappers, for example Glidos, that run on top og OpenGlide.
In any case, I found a list of glide wrappers on the web, here it is:
http://www.sierrahelp.com/Utilities/...eWrappers.html
                       
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Old 22-06-2010, 03:18 PM   #55
francescobaro
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Smile Help for mission: Pirates in Gibbs Canyon

I'm struck at this mission: I always dies!
I can pass the canyon undetected, turning off active sonar and the generator, but the problems start to rise once arrived to the other side, in pirate's base.

As soon as you stop for whatever reason for more than 8-10 seconds you are kikked in the ass by enemy [fast] torpedoes (and you have only two buzzer to spend).

What are your tactics? To move as fast as possible and hit as hard as possible the two main targets (north control tower & gas tank controller)?

Or is better to kill some/all enemy fighter first?
A (stupid) question: enemy tank can also fire torpedoes?

I'm playing with the medium difficul setting.
Thank you very much.
                       
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Old 23-08-2010, 08:36 PM   #56
Oskatat
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the real trick to missions like this: there are several places, well, just a few, where enemy ships and turrets cant hit you. There is another mission just like it, same kind of situation. basically, there is one spot to disable the defences, after that its just a matter of dodging bullets and torpedoes and firing both untill you win

a pretty good walkthrough can be found here:
http://www.gamefaqs.com/pc/196622-ar...asty/faqs/1727

theres a save place, somewhere


since i'm a bit bored.....
Game Tips torpedoes and turrets


Kill first hints


MISC

Last edited by Oskatat; 09-09-2010 at 04:19 PM.
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Old 05-09-2010, 04:11 PM   #57
francescobaro
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Thank you, Oskatat.
That's a pity I currently have no time to play, but your post will come in handy!
                       
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Old 05-09-2010, 09:12 PM   #58
Oskatat
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i almost forgot....
when you get missions like "prevent x from being destroyed", fire a torpedo at anything attacking it. any ship with a torpedo on it gets a move on and doesnt fire on, whatever, anymore. good use for cheap torpedoes
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Old 26-09-2010, 01:54 AM   #59
EMM386
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Default Odd AD Error Message...

Hello, folks. First time posting here. Thanks so much for putting this game up!

I grabbed the ISO files (the 3-part .RAR one), downloaded and extracted/combined it. So far so good.

Installation seemed to go ok, but when I run the AD.EXE from DOSbox I get this weird error message:

FILE OPEN ERROR: sfx\snd\bground\b02.pcl ERRNO: 1

Any idea what this is?
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Old 26-09-2010, 06:04 AM   #60
dosraider
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Quote:
Originally Posted by EMM386 View Post
Installation seemed to go ok, but when I run the AD.EXE from DOSbox I get this weird error message:

FILE OPEN ERROR: sfx\snd\bground\b02.pcl ERRNO: 1

Any idea what this is?
Wrong mounts and/or wrong game setup.
As you don't give any details, I have no idea, my crystal bulb is broken, sorry.
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