16-08-2012, 09:48 AM | #11 | ||
Join Date: Jul 2008
Location: Gdansk, Poland
Posts: 586
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Researching gaming history has also useful applications (apart from that warm feeling of nostalgia). Old ideas can be remade into successful new games. On the other hand, replacementdocs founder admitted that his website is used by government agency staff... because it's easy to browse game manuals gathered in single place, when one needs to compare technical solutions/creative input, when it comes to issuing patents, legal battles in court etc. On a side note, history is everything but a boring subject. Brave knights, fallen kingdoms, mad scientists, power-hungry leaders - that's not some fantasy story, it all really happened! Rejecting things solely because they're not new is primitivism! Many self-proclaimed geeks are knowledge-hungry, novelty is like a drug for them. But that thing they've just learned, "new" to them, doesn't have to be actually new. Finding 100-year-old facts unknown to you (and most people) can be just as exciting as reading about nanotechnology advancements. |
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17-08-2012, 06:00 PM | #12 | ||
Join Date: May 2009
Location: Weiherhof, Germany
Posts: 533
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FED2k Forums - Westwood Studios' Dune games and more |
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