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#41 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: ,
Posts: 250
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![]() it would be better if an active open source movement got a hold of this game - it was decent for its time but the sequel never happened i dont think.
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#42 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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#43 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() The patch doesn't make the AI any smarter, only more agressive. I personally did not notice a change in either trait, especially since the computer always seems to declare war when it less benefit them (when you are winning).
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#44 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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![]() Quote:
But I'm sorry to hear they don't build better, or research more productively. The game had a lot of nice ideas, and the project leader was the same guy who put so much energy and creativity into producing Betrayal at Krondor, one of my RPG faves. |
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#45 | ||
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![]() Hi,
I played the game several years ago, but did not finish it. The alien races, ships and tech were all nice and original. But I noticed several annoying things: * there is no production queue - each turn you have to go thru all your planets, which gets more and more tedious as you gain more planets * Auto-building does not work properly - I discovered that it even demolished buildings that I had placed on 'optimal' (red,green,blue) squares for their type. Even the placement of buildings on conquered planets looked quite random, so I decided not to trust construction on my planets to this feature... * the 3d-map of the star-systems looks nice, but is actually harder to use than a 'good old' 2d-map (e.g. as in MoO2), because you can only see a small part of the map and need to scroll around like in a maze. * It takes forever to bring your ships thru the warp-lanes to some target-system. You also have to be careful to send your ship into the correct star-lane or it can be stranded (one-way warp-connections, limited fuel/engine-lifetime...). There is no auto-pilot, and you cannot attach notes to the ships, so you must keep notes for each ship (by hand) - which means even more micro-management :-( I was doing quite well (about half the galaxy was mine), but I could guess "to conquer the next planet, I need x big ships, they will take y turns to build + z turns to travel there", but that means going thru a lot of management-cycles during those turns. So, basically, the game got too tedious to be fun anymore. -HaJo |
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#46 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 9
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![]() Wow ive seen this game before...
I was over at a friends house, and his dad had this superfast computer, and he showwed me a game that hadnt even come out yet, accordning to him, his dad was a game designer and he was workin it, it was playable but not done yet.. The day I saw it, I decided not to go home, because (things sucked) and I was kind of running away, I ended up getting almost dragged out of that house by a policeman about 3 hours later. Funny, I can specificly remember the 3 screens of that game I saw, but I cant even recall what state that was in at the time(moved alot). And this game is allready abandonware.... I feel old now Anyways, downloading now about to play it |
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#47 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: ,
Posts: 250
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![]() LOL ive got the original CD and manual still here in a box somewhere - interesting game but youre right it has been replaced by much more advanced games - good for its time but suffered from the lack of smart AI etc.
And the tedious micromanagement might have been a big thing back then but nowdays it doesnt stack up |
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#48 | ||
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2005
Location: ,
Posts: 21
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![]() I don't think Ascendancy should be shunned just because of weak AI. I think the gameplay makes up for that. I mean, I never even heard of it before, and know I can't stop playing it. I'm hooked!
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#49 | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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![]() Well lucky, Ascendency been considered as the best game of it's genre for newbies. So it's great that you have found it first, have fun with it.
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#50 | ||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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