07-01-2005, 08:29 AM | #41 | ||
Join Date: Jan 2005
Location: Shella, Kenya
Posts: 41
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If people want me to I can upload Ultima 7 Pt 1 and 2 with both expansions. Or just Pt 2 and expansion if thats all thats needed .
Ultima is just THE BEST set of of games ever period. I play Ultima Online and it is by far the best MMORPG out there it has everything in an Ultima universe what more could you want :bleh:. I've played Black Gate and Serpent Isle and both are great. I also played Ultima 1 just cos I'm weird :whistle: |
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07-01-2005, 02:01 PM | #42 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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Quote:
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07-01-2005, 02:06 PM | #43 | ||
Join Date: Jan 2005
Location: ,
Posts: 227
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Diablo was like a Roguelike with about 11/12ths of the interactivity removed.
You can really tell that Borodin here is right about Ultima 8 when you look at the fact that Crusader: No Remorse and it's sequel No Regret, (both awesome games by the way) two hardcore action titles are based on the U8 engine. Ultima 8's idea was very interesting. Strand the Avatar in a hostile world. See what he would do to get out. Explore his dark side. Too bad they didn't focus on fleshing out the plot and concept of the game instead of jumping from platform to platform. And also, they forced you to be bad. At the very least they should have made the less virtuous actions the absolute last resort and have the Avatar express regret about the whole thing. |
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07-01-2005, 02:27 PM | #44 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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This wasn't anywhere near as bad as Ultima IX, though. Do you remember the insulting way monsters would walk around humming and whistling if you checked your inventory? Garriott's way of telling you how un-RPGish in his opnion your actions were. Breaking the illusion of reality to condemn players probably isn't the best way to sell a title, in my experience. And we won't even go into the braindead AI, aboslute linearity of the title, dull dialogs, absence of a party, and horrific bugs... |
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09-01-2005, 05:27 AM | #45 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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Another troll heard from. Back to the subject at hand...
I think Ultima VII would be far better known if Origin Systems' games at that time had not employed a form of proprietary memory management. This was towards the end of DOS, before the battle of the graphical user interfaces, and expanded and extended memory were necessary to handle all the coding in this huge game. As Garriott did with his other games, however, as soon as things changed, support was dropped. Origin Systems re-released Ultima VII, but they never bothered creating more than a sheet of suggested advice for a workaround. It's only thanks to the Exult people that we can really get the full flavor of the titles, today. |
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09-01-2005, 05:37 AM | #46 | ||
Join Date: Jan 2005
Location: ,
Posts: 227
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I think another feature needed for U7 is inventory management of some sort. I'm not sure what kind, though
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09-01-2005, 09:13 AM | #47 | ||
Join Date: Oct 2004
Location: Shella, Kenya
Posts: 343
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It's called realism. When you drop everything in your backpack you don't expect it to be magically sorted. The way to do it is to have different bags, for food, armor, weapons etc...
Nice feature with exult is you have the keyring from SI throughout the whole game, that already helps a lot. |
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09-01-2005, 01:22 PM | #48 | ||
Join Date: Dec 2004
Location: Medina, United States
Posts: 978
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This also figures into Ultima VII's aggravating implementation of food needs. Healthy team members don't require it, but each will continually and individually shout for food as you wander until you give them some to consume. That's not realistic; that's annoying. Nice feature with exult is you have the keyring from SI throughout the whole game, that already helps a lot. Amen to that. |
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09-01-2005, 01:26 PM | #49 | ||
Join Date: Jan 2005
Location: ,
Posts: 227
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Iolo: "Avatar, feed me! I am incapable of reaching into my own pack and consuming what I have myself! In fact, I'm going to need you to move my jaw with your hands to chew for me!"
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09-01-2005, 03:55 PM | #50 | ||
Join Date: Oct 2004
Location: Shella, Kenya
Posts: 343
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Hmm, I don't recall having to feed partymembers constantly. I only played U7 with exult though, maybe that "feature" is not implemented there?
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