08-01-2010, 06:19 PM | #31 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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341 MB?
Maaan... "slightly bigger" doesn' mean "more than twice the size". |
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08-01-2010, 07:39 PM | #32 | ||
Join Date: Jan 2008
Location: Weissenstein, Germany
Posts: 43
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Quote:
It's the best I have to offer in the boundaries of the rules. First I tried it with WinZIP, because I thought that a program specialized on ZIP would offer the best result...but no actually, with 7ZIP and the compression method Deflate64 I got the better one. If I use the compression method BZip2 or LZMA the Windows Explorer unarchiver can't unpack the archive anymore. So...I dunno what we do with it. Your decision. Like I already said, maybe it would be an alternative to publish the review in Abandoned Times... Edit: I reposted the "Newbie's Guide to Unpacking und Burning Images that are compressed with 7-ZIP & ECM" here. Last edited by Ozzie; 09-01-2010 at 06:40 PM. |
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12-01-2010, 12:26 AM | #33 | ||
Join Date: Sep 2004
Location: Valleyfield, Canada
Posts: 4,892
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Didn't the cellar been created to be able to share big archives?
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12-01-2010, 10:59 AM | #34 | ||
Join Date: Sep 2004
Location: Beograd, Serbia and Montenegro
Posts: 2,838
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Yes, but we should start adding big archives on the main site. Not exactly 700MB CD images, but some newer games would be fine. And I think that review should be going to AT while we are still uncertain about 340MB big archive...
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12-01-2010, 12:47 PM | #35 | ||
Join Date: Apr 2005
Location: Linz, Austria
Posts: 284
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Comes time, comes faster internets and more bandwith at reduced prices.
Last edited by Wicky; 12-01-2010 at 12:54 PM. |
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12-01-2010, 03:30 PM | #36 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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True.
However. The average transfer on the file server amounts to every game on the site being downloaded ~10 times a day, and monthly bandwidth from the game downloads and music area exceeds three terabytes a month (yes, TERABYTES) already. Basing on that, adding a single 700 MB CD image would increase the bandwidth usage by approximately 7 GB a day and 210 GB a month. I don't really see us going to 350 MB archives anywhere soon. |
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12-01-2010, 08:12 PM | #37 | ||
Join Date: Sep 2004
Location: Beograd, Serbia and Montenegro
Posts: 2,838
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Is it possible for games that don't have rips or disk versions to somehow link to ISO cellar? When you click on GET IT it opens the topic in ISO cellar or NO GO with the note that game can be found at ISO cellar... This is just an idea that I don't really like myself, but on the other hand it would make it possible to have some attractive titles which will surely bring more visitors... And we won't be taking up bandwith... Although it does feel like we becoming the forum for games on sharing sites... Don't know what's better really...
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12-01-2010, 08:22 PM | #38 | ||
Join Date: Oct 2004
Location: Opole, Poland
Posts: 14,276
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I though we can add links as extras?
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12-01-2010, 08:46 PM | #39 | ||
Join Date: Sep 2004
Location: Beograd, Serbia and Montenegro
Posts: 2,838
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I'm not asking about possibility to do something like that, it is surely possible one way or another. What I was asking is WILL we do that, since I don't think we ever did that, nor we spoke about any similar idea. As far as I know, only games with archives that we can offer from our server can go to main site. Rest is in ISO cellar. I wonder will we change this rule.
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13-01-2010, 02:54 AM | #40 | ||
Join Date: Jan 2008
Location: Weissenstein, Germany
Posts: 43
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Sounds nice.
But then, the question is, how can we control that the downloads are always available and that the links don't break after a while? It could be a hassle to reupload the games, to maintain this... Which host services would be most reliable? Maybe someone would need a registered/premium account so that there isn't the danger that the files will be removed from the server after a while. Hrm... The other option is that we won't give a guarantee that the download always works in those ISO cellar cases. But that would suck, too, wouldn't it? I guess these are the issues that need discussion... |
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